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Properties

Property Value
Combat Properties
Health 550
Experience 410
Armor 25
Est. Max Dmg 600 (With summons)
Summon (not possible)
Convince (not possible)
General Properties
Name Marid
Classification Djinn
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Holy 99% or less
Death 101% or more
Fire 10%
Energy 40%
Ice 101% or more
Earth 99% or less
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 7.3
August 11, 2004
Status Active
Help
Marid
You see a marid.
  • Wishes can come true
  • Feel the power of my magic, tiny mortal!
  • Simsalabim
  • Djinns will soon again be the greatest!
  • Be careful what you wish.

Notes

The proud Marid are the strongest warriors among the noble race of the blue djinn. They possess amazing magical powers, and their prowess in battle is truly fearsome. However, their undeniable power as well as their race's natural tendency towards pride make them vulnerable to the temptations of vanity and arrogance. The Marid, being devout followers of the prophet Daraman's teachings, try to resist these temptations as well as they can, but it has happened before that a Marid strayed from the true path and succumbed to the corruption and the lowly desires that are hidden deep in the soul of every djinn. Beware of such fallen Marid, because they are no better than the Efreet, the Marids' green-skinned djinn cousins and arch-enemies.

These strong creatures are usually found in groups and with many Blue Djinn. In the Blue Djinn Fortress, they are also accompanied by Scarabs and Fire Elementals.

Abilities

Melee (0-90), Life Drain (0-90), Energy Berserk (30-90), summons (0-2) Blue Djinns, causes Drunkenness, Electrifies (25 hp/3 turns, 75 damage total), Paralysis, Distance Energy Attacks (100-250), Self Healing (50-80).

Damage Taken From Elements

  • Physical
    Damage Icons
    +0%
  • Holy
    Damage Icons
    -1%
  • Death
    Damage Icons
    +1%
  • Fire
    Damage Icons
    -90%
  • Energy
    Damage Icons
    -60%
  • Ice
    Damage Icons
    +1%
  • Earth
    Damage Icons
    -1%

Behaviour

Marid seems to be a Higher Ranked Blue Djinn.

Strategy

Wear a Dwarven Ring at all times when facing these. If hunting in the Ashta'daramai, bring a good blocker and a druid that can use Eternal Winter. Because of the large number of creatures in the small rooms of the Blue Djinn Fortress (and that they all have strong distance attacks), you can lose up to 800 or more hitpoints just from "peeking" up the steps. Even though this creature only yields 410 experience points, they can be as deadly as a Dragon Lord.

Loot

(Loot Statistics)

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