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Properties

Property Value
Combat Properties
Health Health Icon 680
Experience Experience Icon 125
Speed Haste Icon 84
Armor Armor Icon 26
Est. Max Dmg ?
Summon (not possible)
Convince (not possible)
General Properties
Name Manta Ray
Classification Fishes
Spawn Type
Illusionable
Pushable
Pushes
Elemental Properties
Physical 99%
Holy 100%
Death 100%
Fire 0%
Energy 101%
Ice 99%
Earth 0%
Drown 0%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around
Walks through
Other Properties
Version 9.4
December 14, 2011
Status Active
Help
Manta Ray
You see a manta ray.
  • Flap flap flap!

Notes

The Manta Ray is a symbol of change for the more intelligent creatures of the deep. They often roam the seas in groups of two or more. Usually they are peaceful inhabitants of the depths but beware of their poison - they certainly know how to defend themselves.

This creature can be tamed.

Abilities

Melee (0-110+, may poison you for up to 6 hp/turn), Energy Strike (75~?), Energy Beam (does nothing?).

Damage Taken From Elements

  • Physical
    -1%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    -100%
  • Energy
    +1%
  • Ice
    -1%
  • Earth
    -100%

Location

Fiehonja only in stage 3 in a large room.

Behaviour

Fights in close combat.

Strategy

Suggested to chase down and use a Foxtail if you want to tame it.

Loot

(Loot Statistics)