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Properties

Property Value
Combat Properties
Health 320
Experience 160
Armor 20
Est. Max Dmg 110
Summon (not possible)
Convince 500 mana
General Properties
Name Mammoth
Classification Ungulates
Spawn Type
Illusionable
Pushable
Pushes
Elemental Properties
Physical 90%
Holy 100%
Death 100%
Fire 110%
Energy 100%
Ice 80%
Earth 80%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 8.0
June 26, 2007
Status Active
Help
Mammoth
You see a mammoth.
  • Troooooot!
  • Hooooot-Toooooot!
  • Tooooot.

Notes

The strange Mammoth might be the creation of magical experiments as some Tibian sages claim it. Little facts are known but some cave drawings indicate that the Mammoth race is quite old. The peaceableness of the Mammoths led nearly to their extinction in the past. The shamans tell stories that the greed of the humans almost made the great Mammoths herds vanish from the face of the isles. When only a few Mammoths were still alive, the great north wind Chyll looked into this matter and decided to intervene. He whispered something into the ears of the Mammoths and the great beasts learned a new secret. This secret was aggression. From this day on, the Mammoths fought back. They learned to defend themselves from the greed of man. Still, the Mammoths never again became as numerous as they had been in the past. The days of the great Mammoth herds, which were roaming the icy land, are gone forever. Nowadays, Mammoths are able to defend themselves and only the bravest hunter who faces a mammoth will survive to carry home the meat and pelt as his rightful treasure.

Mammoths are a bit stronger than Elephants. And Beware, they can crush your parcels!

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 300 of these as a task of the Killing in the Name of... Quest. Upon completion of the task you will face The Bloodtusk.
Spoiler ends here.

Abilities

Melee (0-110).

Damage Taken From Elements

  • Physical
    -10%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    +10%
  • Energy
    +0%
  • Ice
    -20%
  • Earth
    -20%

Behaviour

It will push or kill weaker creatures in its path to reach you. A mammoth never retreats.

Strategy

Not difficult. Knights should just melee them and mages attack with a fire wand/death rod. It's like a strong cyclops/elephant.

History

The Mammoth was first seen after the Summer Update 2006. It wasn't in-game then but you could summon it for 480 mana. However, with the Christmas Update 2006 Mammoths could no longer be Summoned.

(Before Summer Update 2007)

Before the Summer Update 2007 Mammoths looked different:
Mammoth old

Loot

(Loot Statistics)

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