Magic level is one of your skills.
The higher your magic level is, the higher the damage/healing caused by spells or runes will be. Magic Level does not affect the damage caused by Rods and Wands.
To raise your magic level you have to cast spells and use mana. There is a spell, called Magic Shield, that makes damage taken by monsters (or possibly players if you play on a PvP-server) not reduce your Hit Points, but your Mana. Mana that is used in this way doesn't count towards your magic level.
Since the Update 8.2, you can also increase your magic level by wearing certain pieces of Equipment. There are also other ways to (temporarily) raise your magic level, such as using a Mastermind Potion or by eating a Tropical Fried Terrorbird.
Some vocations gain magic levels more quickly than others. Knights advance slowly, paladins a bit faster. Druids and sorcerers advance the fastest. That means they need to use less mana to get a certain magic level than Knights and Paladins.
The first Tibian to get magic level 100 was Averthith Solifitrotus.
Hints on how to get better magic level:
- Try to get the 6th daily reward bonus, so you can double regenerate mana while in protection zone, fastest way to regenerate mana nowadays.
- Carry food at all times and remember to eat it.
- Use your mana frequently during hunting, and refill often with mana potions.
- Train magic offline.
Magic Level Bonuses[]
Magic Level bonuses can either be temporary or permanent. The following items provide a Magic Level bonus:
Melee Weapons[]
There are no Melee Weapons that boost Magic Level.
Bows and Crossbows[]
Name | Lvl | Range | Atk Mod. | Hit% | Resist. | Imb. Slots | Class. | Attributes | Weight | Dropped By | |
---|---|---|---|---|---|---|---|---|---|---|---|
Eldritch Bow | 250 | 6 | 6 | +6 | 3 | 4 | distance fighting +2, holy magic level +1 | 58.00 | |||
Gilded Eldritch Bow | 250 | 6 | 6 | +6 | 3 | 4 | distance fighting +2, holy magic level +1 | 59.00 |
Rods and Wands[]
Name | Lvl | Dmg | Dmg Type | Range | Mana per Shot | Resist. | Imb. Slots | Class. | Weight | Attributes | Dropped By | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Cobra Rod | 220 | 70-110 | 5 | 21 | 2 | 4 | 25.00 | life leech +18%, magic level +2 | ||||
Cobra Wand | 270 | 97 (94-100) | 4 | 22 | 2 | 4 | 19.00 | critical hit (10% chance, 35% extra damage), magic level +2 | ||||
Deepling Ceremonial Dagger | 180 | 92 (86-98) | 6 | 23 | earth +5% | 2 | 3 | 32.00 | magic level +2 | |||
Deepling Fork | 230 | 100 (80-120) | 5 | 23 | holy +8% | 2 | 3 | 33.00 | critical hit (10% chance, 25% extra damage), magic level +2 | |||
Dream Blossom Staff | 80 | 70 (63-77) | 4 | 18 | 2 | 2 | 32.00 | magic level +1 | ||||
Eldritch Rod | 250 | 85-105 | 4 | 22 | earth +4% | 2 | 4 | 35.00 | magic level +2, healing magic level +2 | |||
Eldritch Wand | 250 | 95 (85-105) | 4 | 22 | energy +4% | 2 | 4 | 36.00 | magic level +2, fire magic level +1, perfect shot +65 at range 4 | |||
Energized Limb | 180 | 98 (88-108) | 5 | 24 | energy +10% | 2 | 3 | 27.00 | magic level +2 | |||
Falcon Rod | 300 | 87-101 | 5 | 20 | energy +8% | 2 | 4 | 37.00 | magic level +3 | |||
Falcon Wand | 300 | 86-102 | 5 | 21 | fire +8% | 2 | 4 | 33.00 | magic level +3 | |||
Ferumbras' Staff (Enchanted) | 100 | 80-110 | 4 | 19 | 0 | 0 | 34.00 | magic level +1 |
| |||
Gilded Eldritch Rod | 250 | 85-105 | 4 | 22 | earth +4% | 2 | 4 | 36.00 | magic level +2, healing magic level +2 | |||
Gilded Eldritch Wand | 250 | 85-105 | 4 | 22 | energy +4% | 2 | 4 | 37.00 | magic level +2, fire magic level +1, perfect shot +65 at range 4 | |||
Glacial Rod | 65 | 75-95 | 4 | 17 | 0 | 2 | 37.00 | magic level +1 | ||||
Grand Sanguine Coil | 600 | 103-125 | 21 | earth +7% | 2 | 4 | 21.00 | critical hit (10% chance, 12% extra damage), life leech +2%, mana leech +1%, magic level +5, fire magic level +1, energy magic level +1 Augments: Hell's Core -> Powerful Impact, Energy Wave -> Powerful Impact |
| |||
Grand Sanguine Rod | 600 | 100-124 | death +7% | 2 | 4 | 24.00 | critical hit (10% chance, 5% extra damage), life leech +6%, mana leech +3%, magic level +5, ice magic level +1, earth magic level +1 Augments: Eternal Winter -> Powerful Impact, Terra Wave -> Powerful Impact |
| ||||
Jungle Rod | 150 | 80-100 | 4 | 19 | earth +3% | 2 | 4 | 37.00 | magic level +1 | |||
Jungle Wand | 150 | 80-100 | 4 | 19 | ice +3% | 2 | 4 | 32.00 | magic level +1 | |||
Lion Rod | 270 | 85-105 | 5 | 20 | 2 | 4 | 26.00 | critical hit (10% chance, 35% extra damage), magic level +2 | ||||
Lion Wand | 220 | 89-109 | 4 | 21 | 2 | 4 | 21.00 | life leech +18%, magic level +2 | ||||
Muck Rod | 65 | 75-95 | 4 | 17 | 0 | 2 | 37.00 | magic level +1 | ||||
Naga Rod | 250 | 90-110 | 21 | fire +4% | 2 | 4 | 29.00 | magic level +2, ice magic level +2 | ||||
Naga Wand | 250 | 90-120 | 21 | ice +4% | 2 | 4 | 28.00 | magic level +2, energy magic level +2 | ||||
Rod of Destruction | 200 | 80-110 | 4 | 20 | 2 | 2 | 35.00 | magic level +1 |
| |||
Sanguine Coil | 600 | 113-125 | 21 | earth +7% | 2 | 4 | 22.00 | critical hit (10% chance, 12% extra damage), life leech +2%, mana leech +1%, magic level +5, fire magic level +1, energy magic level +1 Augments: Hell's Core -> Strong Impact, Energy Wave -> Strong Impact |
| |||
Sanguine Rod | 600 | 100-124 | 20 | death +7% | 2 | 4 | 25.00 | critical hit (10% chance, 5% extra damage), life leech +6%, mana leech +3%, magic level +5, ice magic level +1, earth magic level +1 Augments: Eternal Winter -> Strong Impact, Terra Wave -> Strong Impact |
| |||
Soulhexer | 400 | 98-118 | 6 | 21 | ice +12% | 2 | 4 | 25.00 | life leech +5%, mana leech +3%, magic level +5 |
| ||
Soultainter | 400 | 100-120 | 6 | 22 | death +12% | 2 | 4 | 19.00 | critical hit (10% chance, 10% extra damage), magic level +5 |
| ||
Wand of Darkness | 41 | 75-95 | 4 | 15 | 0 | 0 | 32.00 | critical hit (10% chance, 35% extra damage), magic level +2 |
| |||
Wand of Defiance | 65 | 75-95 | 4 | 17 | 0 | 2 | 37.00 | magic level +1 | ||||
Wand of Destruction | 200 | 95 (80-110) | 4 | 20 | 2 | 2 | 35.00 | magic level +1 |
| |||
Wand of Everblazing | 65 | 85 (75-95) | 4 | 17 | 0 | 2 | 37.00 | magic level +1 |
Helmets[]
Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
---|---|---|---|---|---|---|---|---|---|
9 | 12.00 | magic level +3 | physical +2%, ice +9% | 2 | 4 | 400 | druids | ||
9 | 15.00 | magic level +3 | physical +3%, earth +7% | 2 | 4 | 400 | sorcerers | ||
3 | 6.00 | magic level +1 | 1 | 2 | 50 | sorcerers and druids | |||
3 | 8.50 | magic level +2 | earth +5%, fire -5% | 2 | sorcerers and druids | ||||
7 | 26.00 | magic level +2 | ice +7% | 2 | 4 | 250 | sorcerers | ||
7 | 27.00 | magic level +2 | earth +7% | 2 | 4 | 250 | druids | ||
9 | 25.00 | magic level +1 | physical +4% | 100 | sorcerers and druids |
| |||
8 | 13.00 | magic level +2 | fire +9% | 2 | 4 | 300 | sorcerers and druids | ||
7 | 23.00 | magic level +2 | death +6%, holy -3% | 2 | 3 | 220 | sorcerers | ||
5 | 9.00 | magic level +2 | earth +6%, fire -6% | 2 | 150 | sorcerers and druids |
| ||
7 | 24.00 | magic level +2 | energy +8%, physical +3%, ice -2% | 2 | 3 | 200 | sorcerers and druids | ||
3 | 7.00 | magic level +1 | 1 | 2 | sorcerers and druids |
| |||
4 | 9.00 | magic level +1 | 1 | 2 | 60 | sorcerers and druids | |||
5 | 8.00 | magic level +1 | earth +3%, fire -3% | 2 | 70 | sorcerers and druids | |||
8 | 21.00 | magic level +2 Augments: Wrath of Nature -> +5% Critical Extra Damage |
death +3% | 2 | 4 | 250 | druids |
| |
5 | 35.00 | magic level +2 | 1 | 2 | 80 | sorcerers and druids |
|
Armors[]
Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
---|---|---|---|---|---|---|---|---|---|
15 | 43.00 | magic level +3 Augments: Energy Wave -> +5% life leech |
ice +12%, fire -6% | 1 | 4 | 300 | sorcerers | ||
16 | 44.00 | magic level +4 | earth +11%, fire -2% | 1 | 3 | 230 | druids | ||
12 | 20.00 | magic level +1 | ice +5% | 2 | 80 | sorcerers and druids | |||
16 | 28.00 | magic level +4 | fire +10%, earth -2% | 1 | 4 | 270 | sorcerers | ||
12 | 25.00 | magic level +3 | energy +10% | 1 | 3 | 180 | sorcerers and druids | ||
15 | 55.00 | magic level +4 | earth +8%, fire -8% | 2 | 200 | sorcerers and druids |
| ||
7 | 25.50 | magic level +1 | 1 | sorcerers and druids |
| ||||
15 | 55.00 | magic level +4 | fire +8%, ice -8% | 2 | 200 | sorcerers and druids |
| ||
9 | 21.00 | magic level +1 | 2 | sorcerers and druids |
| ||||
15 | 55.00 | magic level +4 | ice +8%, energy -8% | 2 | 200 | sorcerers and druids |
| ||
12 | 34.00 | magic level +2 | fire +5% | 4 | 130 | sorcerers and druids | |||
12 | 19.00 | magic level +1 | earth +10%, fire -10% | 2 | 150 | sorcerers and druids |
| ||
13 | 48.00 | magic level +2 | earth +12%, fire -5% | 1 | 3 | 180 | sorcerers and druids | ||
16 | 27.00 | magic level +4 | physical +3% | 1 | 4 | 300 | druids | ||
15 | 38.00 | magic level +3, earth magic level +1 Augments: Terra Wave -> +3% life leech |
fire +12%, ice -6% | 1 | 4 | 300 | druids | ||
12 | 45.00 | magic level +2 | fire +5% | 3 | 100 | sorcerers and druids |
| ||
17 | 24.00 | magic level +4 | physical +4% | 2 | 4 | 400 | sorcerers |
| |
17 | 24.00 | magic level +4 | death +10% | 2 | 4 | 400 | druids |
| |
8 | 26.50 | magic level +1 | 1 | sorcerers and druids | |||||
15 | 44.00 | magic level +4 Augments: Wrath of Nature -> Strong Impact |
death +5% | 1 | 4 | 250 | druids |
| |
15 | 55.00 | magic level +4 | energy +8%, earth -8% | 2 | 200 | sorcerers and druids |
| ||
16 | 52.00 | magic level +4 | death +6% | 1 | 3 | 220 | sorcerers | ||
17 | 135.00 | distance fighting +3, holy magic level +1 Augments: Strong Ethereal Spear -> +4% life leech |
energy +10%, earth -5% | 2 | 4 | 300 | paladins |
|
Legs[]
Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
---|---|---|---|---|---|---|---|---|---|
8 | 30.00 | magic level +2 | physical +3% | 0 | 4 | 300 | sorcerers | ||
7 | 28.00 | magic level +1 | earth +8%, fire -8% | 2 | 150 | sorcerers and druids |
| ||
9 | 25.00 | magic level +2 | energy +7%, ice -2% | 3 | 200 | sorcerers and druids | |||
8 | 31.00 | magic level +2 | ice +7% | 0 | 4 | 250 | druids | ||
8 | 35.00 | magic level +2 | physical +3% | 4 | 300 | druids | |||
11 | 32.00 | distance fighting +4, holy magic level +1 Augments: Avatar of Light -> -900s cooldown, Divine Caldera -> 8% critical extra damage |
physical +7%, energy +9% | 4 | 500 | paladins |
| ||
8 | 38.00 | magic level +1 | holy +8% | 3 | 180 | sorcerers and druids | |||
10 | 38.00 | magic level +3 | death +10% | 4 | 400 | sorcerers |
| ||
10 | 38.00 | magic level +3 | fire +10% | 4 | 400 | druids |
| ||
8 | 34.00 | magic level +2 Augments: Great Energy Beam -> Increased Damage, Great Death Beam -> Increased Damage |
fire +6% | 4 | 250 | sorcerer |
Boots[]
Item | Arm | Weight | Attributes | Resist. | Imb. Slots | Class. | Lvl | Vocation | Dropped By |
---|---|---|---|---|---|---|---|---|---|
2 | 16.00 | magic level +1 | physical +2% | 1 | 250 | sorcerers | |||
2 | 12.00 | magic level +1 | ice +6% | 1 | 150 | druids | |||
2 | 14.50 | magic level +1 | fire +6% | 1 | 150 | sorcerers | |||
2 | 11.00 | magic level +1 | death +3% | 1 | 250 | druids | |||
2 | 8.00 | magic level +1 | earth +8% | 1 | 180 | sorcerers and druids | |||
2 | 13.00 | magic level +1 | energy +6% | 1 | 140 | sorcerers and druids | |||
3 | 19.00 | speed +10, magic level +2, death magic level +1 Augments: Avatar of Storm -> -900s cooldown, Hell's Core -> +8% critical extra damage, Energy Wave -> +8% critical extra damage |
physical +2%, ice +8% | 1 | 500 | sorcerers |
| ||
3 | 17.00 | speed +10, magic level +2, healing magic level +1 Augments: Avatar of Nature -> -900s cooldown, Eternal Winter -> +8% critical extra damage, Terra Wave -> +8% critical extra damage |
physical +2%, fire +8% | 1 | 500 | druids |
| ||
2 | 9.00 | magic level +1 Augments: Great Energy Beam -> +5% critical extra damage, Great Death Beam -> +5% critical extra damage |
ice +6% | 1 | 4 | 250 | sorcerer |
Shields[]
Name | Def | Weight | Attributes | Resist. | Imb. Slots | Lvl | Vocation | Dropped By | |
---|---|---|---|---|---|---|---|---|---|
Depth Scutum | 25 | 30.00 | magic level +2 | 1 | 120 | sorcerers and druids | |||
Morshabaal's Mask | 41.00 | fire magic level +1, ice magic level +1, earth magic level +1, energy magic level +1 | 150 |
Spellbooks[]
Name | Lvl | Vocation | Def | Attributes | Resistances | Imb. Slots | Weight | Dropped By | |
---|---|---|---|---|---|---|---|---|---|
Alchemist's Notepad | 250 | sorcerers | 20 | magic level +2, fire magic level +3, energy magic level +3 | death +5% | 1 | 13.00 | ||
Arboreal Tome | 400 | druids | 22 | magic level +5, healing magic level +1, ice magic level +1 | physical +4%, energy +6% | 1 | 23.00 | ||
Arcanomancer Folio | 400 | sorcerers | 22 | magic level +5, fire magic level +1, energy magic level +1 | physical +3%, fire +8% | 1 | 26.00 | ||
Book of Lies | 150 | sorcerers and druids | 18 | magic level +4 | 1 | 24.00 | |||
Brain in a Jar | 180 | sorcerers and druids | 19 | magic level +3 | earth +7% | 1 | 27.00 | ||
Crude Umbral Spellbook | 75 | sorcerers and druids | 14 | magic level +1 | fire +2%, earth +2%, energy +2%, ice +2% | 40.00 | |||
Eldritch Folio | 300 | sorcerers | 21 | magic level +4, death magic level +1, Magic Shield Capacity +80 and 8% | earth +6% | 1 | 28.00 | ||
Eldritch Tome | 300 | druids | 21 | magic level +4, earth magic level +1, Magic Shield Capacity +80 and 8% | fire +6% | 1 | 26.00 | ||
Lion Spellbook | 220 | sorcerers and druids | 20 | magic level +4 | physical +3%, ice +7% | 1 | 25.00 | ||
Shoulder Plate | 180 | sorcerers and druids | 26 | magic level +3 | physical +2%, earth +6% | 1 | 35.00 | ||
Snake God's Wristguard | 100 | sorcerers and druids | 14 | magic level +3 | 28.00 | ||||
Spellbook of Ancient Arcana | 150 | sorcerers and druids | 19 | magic level +4 | death +5% | 25.00 |
| ||
Spellbook of Dark Mysteries | 80 | sorcerers and druids | 16 | magic level +3 | 28.50 | ||||
Spellbook of Enlightenment | 30 | sorcerers and druids | 18 | magic level +1 | 1 | 19.50 | |||
Spellbook of Lost Souls | 60 | sorcerers and druids | 20 | magic level +2 | 25.60 | ||||
Spellbook of Mind Control | 50 | sorcerers and druids | 16 | magic level +2 | 24.50 |
| |||
Spellbook of Vigilance | 130 | sorcerers and druids | 20 | magic level +3 | earth +3%, fire -3% | 27.00 |
| ||
Spellbook of Warding | 40 | sorcerers and druids | 22 | magic level +1 | 1 | 21.00 |
| ||
Spellscroll of Prophecies | 70 | sorcerers and druids | 12 | magic level +3 | 26.50 | ||||
Spirit Guide | 180 | sorcerers and druids | 17 | magic level +4 | energy +6% | 1 | 18.00 | ||
Umbral Master Spellbook | 250 | sorcerers and druids | 20 | magic level +4 | earth +5%, fire +5%, ice +5%, energy +5% | 1 | 30.00 | ||
Umbral Spellbook | 150 | sorcerers and druids | 16 | magic level +2 | earth +3%, energy +3%, fire +3%, ice +3% | 1 | 35.00 | ||
Wooden Spellbook | 80 | sorcerers and druids | 16 | magic level +2 | earth +5% | 1 | 12.00 |
Rings[]
Amulets and Necklaces[]
Light Sources[]
There are no Light Sources that boost Magic Level.
Consumables[]
See also[]
Combat | |
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Fighting Stances | |
Skills | |
Stats | |
Miscellaneous |