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Properties

Property Value
Combat Properties
Health Health Icon 1600
Experience Experience Icon 1800
Speed Haste Icon 125
Armor Armor Icon 55
Est. Max Dmg 700+
Summon (not possible)
Convince (not possible)
General Properties
Name Lost Exile
Classification Dwarves
The Lost
Bestiary Class Humanoid
Bestiary Level Bestiary Level StarBestiary Level StarBestiary Level Star
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Holy 100%
Death 60%
Fire 100%
Energy 100%
Ice 100%
Earth 100%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version 11.50
December 05, 2017
(most recent)
Status Active
Help
Lost Exile
You see a lost exile.

    Notes


    Abilities

    Melee (0-200+), Death strike (200-400), Death tar beam (150-350), Tar ball (on itself, mana drain 150-250), Self-Healing (100-200+), Drunkenness bomb (red musical notes).

    Damage Taken From Elements

    • Physical
      +0%
    • Holy
      +0%
    • Death
      -40%
    • Fire
      +0%
    • Energy
      +0%
    • Ice
      +0%
    • Earth
      +0%

    Location

    South east of the Gnome Deep Hub's entrance.

    Behaviour

    Similar to Lost Husher, just stronger.

    Strategy

    To receive loot and experience from these creatures and at same time do task, it's recommended to lure them to the entrance and kill them there (at least those nearby spawns) or destroy a Makeshift Home and kill them far from other Makeshift Homes.