Loot
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[edit] About Loot
The term "loot" refers to any item that can be scavaged (looted) from the bodies of dead Creatures. Loot varies by creature, and some items are found more frequently than others. Usually the most valuable items are the most rare.
[edit] Rumours
A popular rumour says that wearing a Wolf Tooth Chain will increase the chance of dropping a rare item. This has been proven false since the loot of a monster is decided when the monster is spawned, not when killed.Another rumour says that some respawns provide better loot than others, however this has not been confirmed (neither true nor false).
[edit] Looting Guidelines
The following lists give reccomendations for what loot to collect while hunting. The "GP/oz" ratio also takes into account the number of spaces an item takes up in your backpack, not just its raw value.
General guidelines are to collect loot giving preference in the following order. This list is only a general guideline, there are obvious exceptions, so use your common sense when collecting items. For specific lists, check the appropriate section below.
- Gems and Jewelry
- Platinum Coins
- Rare or Magical Items (rings, amulets, etc.)
- Creature Products
- Gold Coins
- Weapons
- Armor
- Shields
- Food
- Tools
[edit] Assumptions
Some assumptions were made when creating these lists:
- It is assumed that you will not keep or use any item looted. These lists are sorted based on the assumption that all items will be sold for gold coins.
- In order for the lists to be equally valuable in all game worlds, only prices offered by NPCs is used. Most items can be sold to other players for more money.
- The weight for each item assumes that you will be carrying your loot in a backpack. If you were to use a bag (or other container) to hold your loot, then the weight/gp ratio would be slightly different.
[edit] Rookgaard Loot Lists
- East Wilderness
- Free City Area
- General Dungeon
- Premium Caves
- Premium City Area
- Premium Wilderness
- Training Room
- West Wilderness
[edit] Mainland Loot Lists
- Amazon Camp
- Ancient Ruins Tomb
- Banuta
- Behemoths
- Black Knight's Villa
- Blue Djinn Tower
- Barbarian Camps
- Carlin Sewers
- Bat, Spider, Bug, Poison Spider, Rotworm
- Chakoyas
- Chor
- Crocodile Swamps
- Cults
- Cyclopes
- Cyclopolis
- Darama Deserts
- Dark Cathedral (DC)
- Demona
- Desert Dungeon
- Dragons
- Drefia
- Dwacatra
- Dwarf Mines
- Dworcs
- Edron Hunters
- Hunter, Wild Warrior, Bear, Wolf, Rabbit
- Elvenbane
- Elves
- Femur Hills
- Shallow Fibula
- Deep Fibula
- Fields of Glory Dungeon
- Folda
- Shallow Formorgar Mines
- Deep Formorgar Mines
- Frost Giants
- Ghost Ship
- Giant Spiders
- Goroma
- Green Djinn Tower
- Hellgate
- Hero Cave Star Room
- To be done!
- Heroes
- Helheim
- Hydras
- Kharos
- Laguna Islands
- Library Tomb
- Malada
- Minotaurs
- Mount Sternum
- Mountain Tomb
- Nomad Cave
- Oasis Tomb
- Orcs
- Outlaw Camp
- Peninsula Tomb
- Piano Room
- Pirates
- Pits of Inferno
- Spectre, Hand of Cursed Fate, Demon, Son of Verminor, Dark Torturer, Hellhound, Defiler, Betrayed Wraith, Phantasm, Destroyer, Lost Soul, Blightwalker, Plaguesmith, Nightmare, Juggernaut, Diabolic Imp, Fury, Hellfire Fighter, Undead Dragon, Banshee, Dragon Lord, Dracola (rare spawn), Mr. Punish (rare spawn), The Handmaiden (rare spawn), The Imperor (rare spawn), The Plasmother (rare spawn), Massacre (rare spawn), Countess Sorrow (rare spawn)
- Quara
- Quara Scouts
- Ramoa
- Rotworm Caves
- Scarab Caves
- Shadow Tomb
- Stone Golems
- Stone Tomb
- Tarpit Tomb
- Tiquanda Troll Cave
- Treasure Island
- Troll and Goblin Caves
- Tyrsung Outlaws
- Undead Areas
- White Flower Temple
- Rat, Bug, Poison Spider, Wasp, Skeleton, Ghoul, Stalker, Demon Skeleton, Banshee
- Wyverns
[edit] Related Pages
- Lootbag
- Looting
- Loot Statistics
- Rareness
- Scam
- Bag If you got time to think about it, you may as well transport your lootbags style.
