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Lizard Chosen

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Properties

Property Value
Combat Properties
Health 3050
Experience 2200
Est. Max Dmg 880
Summon (not possible)
Convince (not possible)
General Properties
Name Lizard Chosen
Classification High Class Lizards
The Undead
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Holy 100%
Death 100%
Fire 90% or less
Energy 80% or less
Ice 90% or less
Earth 0%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioral Properties
Walks around Energy
Fire
Walks through Poison
Other Properties
Version 8.54
December 9, 2009
Status Active
Help
Lizard Chosen
You see Lizard Chosen.
  • Grzzzzzzz!
  • Kzzzzzzz!
  • Garrrblarrrrzzzz!

Notes

Tainted by the contaminated land and driven into madness, the society of the lizard people look at these individuals as blessed. Their mad ramblings, often combined with odd behaviour, are often interpreted as prophecies. Lizard Chosen are often the centre of festivities and part of complicated rituals which they barely understand. Strangely enough, these wretched creatures seldom show any excessive aggression towards their own race. Still, they are aggressive towards outsiders and take delight in destroying pure nature just as if it they intended to spread their taint onto the land. Even though the lizard people give the Lizard Chosen a somewhat 'holy' status, they are not reluctant to use them for tasks that equal those of watchdogs.
Their aggression towards outsiders combined with the remarkable abilities their tainted bodies have acquired, they make formidable foes. Knowing no fear and seemingly not caring for wounds, they are only focused on the destruction of their enemies. Although the Lizard Chosen have become more and more over the last decades, they are still rarely encountered in greater numbers. Although, there are rumours of whole colonies of Lizard Chosen behind the great dragon wall.
Sometimes one of the Lizard Chosen goes on a killing spree in the southern lands. It is known that these creatures never stop or retreat and can only be stopped by killing them. The reason for these rampages is yet unknown, but the lizard people believe that the Lizard Chosen fulfil the wish of their emperor this way.

This creature was added in the Christmas Update 2009. This lizard cannot be skinned.

Abilities

Melee (0-360), Poison Exori (190-340), Poison Beam (90-180), Poison Wave (poisons you starting at 12hp per turn) Self-healing (100 hp).

Damage Taken From Elements

  • Physical
    Damage Icons
    +0%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    -10%
  • Energy
    Damage Icons
    -20%
  • Ice
    Damage Icons
    -10%
  • Earth
    Damage Icons
    -100%
  • Drown
    Damage Icons
    +0%
  • Life drain
    Damage Icons
    +0%

Behavior

Runs away at 50 hp.

Strategy

Mages: Run away while using your Wand of Voodoo/Underworld Rod and use Death Strike/ Physical Strike.
Paladins: Hunt them with a Mycological Bow and Crystalline Arrows after level 130. Assassin Stars are usually recommended for precaution and may be used to hunt them. Knights: You will usually waste, unless you are lucky. Simply stay diagonal and heal constantly until it's dead. You may want to use Berserk or Brutal Strike to help kill it faster. As a knight you want to hunt them in company of druids, luring many Lizards while druid shoots Avalanche Rune and uses Heal Friend on you, this way can bring great exp and loot.

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