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Larva

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Properties

Property Value
Combat Properties
Health 70
Experience 44
Speed 62
Armor 5
Elements Physical
Earth
Est. Max Dmg 36
Summon 355 mana
Convince (not possible)
General Properties
Name Larva
Classification Insects
Spawn Type Regular
Raid
Unblockable
Illusionable
Pushable
Pushes
Elemental Properties
Physical 100%
Holy 100%
Death 100%
Fire 110%
Energy 90%
Ice 105%
Earth 0%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around Energy
Fire
Walks through Poison
Other Properties
Version 7.3
August 11, 2004
Status Active
Help
Larva
You see a larva.

Notes

The Larva of the Daramian desert scarab is a small, yet poisonous insect that usually avoids the sun and dwells only underground. Lacking the hard shells which protect older scarabs and moving rather slowly, they do not pose a too dangerous threat to a well armed warrior. However, in greater numbers they can bring down even a capable foe. Since they usually prefer to remain with their siblings, it is unfortunately not rare to encounter a pack of them at once.

They have low defense and are found in large groups, making them good for leveling.
Looks the same as a Parasite.

Abilities

Melee (0-35, Poisons you for 1hp/turn)

Damage Taken From Elements

  • Physical
    Damage Icons
    +0%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    +10%
  • Energy
    Damage Icons
    -10%
  • Ice
    Damage Icons
    +5%
  • Earth
    Damage Icons
    -100%

Behaviour

A larva never retreats.

Strategy

Just kill them, they're not strong. Knights: Use the same tactic as always, weapon and shield, just treat it like a Rotworm.
Paladins: Can hunt larvas with spears and a shield from a low level, perhaps dragging spears to a spawn would be helpful.
Mages: Should use low level wands/rods to save mana unless you are using Mana Potions. If you do, then a level 19+ wand/rod will help you kill these much faster, if you don't care about the waste. You can also wear any item from the Terra Set or a Silver Amulet to avoid the damage from their poison. Mages could also use a melee weapon while rune making or spend mana on hasting to get to the Larva faster, as the cave's ground makes you walk slowly.

History

As of November 16, 2011, Larvas as well as other poison-causing creatures can no longer be convinced. This was to prevent PvP abuse whereby a player would trick another player into convincing creatures that would later frag low level characters with poison applied earlier. After enough kills the player would obtain a Red Skull and would lose all items belonging to them upon being killed. More can be read in the news article "Content Fixes".

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