Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
80 |
Experience ![]() |
300 |
Est. Max Dmg | 25? |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Kraknaknork |
Classification | Orcs |
Spawn Type | |
Rank | Boss |
Illusionable | ✗ |
Pushable | ✗ |
Pushes | ✓ |
Elemental Properties | |
Physical | 100% |
Holy | 100% |
Death | 100% |
Fire | 100% |
Energy | 100% |
Ice | 100% |
Earth | 100% |
Drown | 100% |
Life Drain | 100% |
Heal | 100% |
Immunity Properties | |
Paralysable | ? |
Senses Invis. | ? |
Behavioural Properties | |
Runs at | 3 - 23 |
Walks around | |
Walks through | |
Other Properties | |
Version | 9.1 July 6, 2011 |
Status | Active |
Help |
Notes
None.
Abilities
Melee (0-?, poisons you for 5 hp/turn) Ice Wave (1-15), small Terra Wave (1-10), Explosion Wave (0-12?), Sudden Death (0-8), Paralysis, Sheep mutation, Summons a Weakened Demon.
Damage Taken From Elements
-
Physical+0%
-
Holy+0%
-
Death+0%
-
Fire+0%
-
Energy+0%
-
Ice+0%
-
Earth+0%
Location
Rookgaard Orc Fortress (during a quest), and in his own dimension, accessed only once after the tutorial.
Behaviour
Kraknaknork tries to keep distance. A kraknaknork will retreat at 3 to 23 (3.75% - 28.75%, deep red to red) health.
Strategy
Trap him in a corner and kill him.