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This creature is in the Mammals class. Killer Rabbit
205 Hit points
160 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-100), Blood Rage (Increase melee by a 40%), Smoke Bomb summon 2 Killer Rabbits, Haste (looks like a energy hit), Invisible (for some seconds). |
| Est. Max. Damage: |
140 (420 with summons.) hp per turn |
| Immune To: |
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| Strong To: |
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| Neutral To: |
Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain |
| Weak To: |
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| Sounds: |
"Who is lunch NOW?". |
| Behavior: |
Flees in very low health. |
| Field Notes: |
They can be pushed, new creature that was implemented on the Updates/8.5. |
| Location: |
Isle of Evil. |
| Strategy: |
Fight them in a way that only 2 can hit you at the same time. |
| Loot: |
0-90 gp. (Loot Statistics) |
See also: Creatures.
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