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Ironblight

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Properties

Property Value
Combat Properties
Health 6600
Experience 4400
Est. Max Dmg Unknown
Summon (not possible)
Convince (not possible)
General Properties
Name Ironblight
Classification Geo-Elementals
Ungulates
Spawn Type
Illusionable ?
Pushable ?
Pushes ?
Elemental Properties
Physical 99% or less
Holy 100%
Death 50% or less
Fire 40%
Energy 75%
Ice 80%
Earth 0%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioral Properties
Runs at 264 - 1979
Walks around Energy
Walks through Fire
Poison
Other Properties
Version 9.6
July 11, 2012
Status Active
Help
Ironblight
You see Ironblight.
  • Yowl!
  • Clonk!

Notes

Ironblights are strange creatures that are highly magnetic. They follow unseen magnetic currents in the earth in their slow wanderings. They also emit magnetic fields of their own, sometimes moving iron-rich earth and stones seemingly at will. In the right surroundings, Ironblights can even walk on walls and ceilings. Oddly enough, their prolonged proximity to iron lets it rust at an unnatural rate. Therefore dwarfs are particularly interested in keeping the Ironblights away. In the past, successful extermination campaigns have eradicated Ironblight presences from their mines for quite a while. The Ironblights are usually as patient and slow as the stone they resemble, only to surprise the incautious with bursts of speed and aggression from one second to the next. The Ironblights are immensely irritated by the magnetic fields that most sentient beings seem to emit. The highly sensitive creatures experience pain and agony in the vicinity of people. Yet this seems to kick in only at a certain low range, far too late to avoid the cause of discomfort. Therefore Ironblights often threaten bases of underground dwellers. Young gnomes had the habit of challenging each other as to who can catch the attention of an Ironblight from furthest away compared to the others, just to prove who is smarter. This rather unwise practice has been forbidden to gnomes by law and promotional campaigns with slogans like 'it is not at all smart to challenge death by teasing Ironblights'.

Similar to a Lost Soul, the ironblight does not heal itself and runs at low health.
It can be tamed. Use an Iron Loadstone or a Music Box on it to do so.

Abilities

Melee (0-?), Ice Beam (?-350+), Viper Star (+ area earth attack), poison bomb (poisons for 23 hp/turn), Invisibility.

Damage Taken From Elements

  • Physical
    Damage Icons
    -1%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    -50%
  • Fire
    Damage Icons
    -60%
  • Energy
    Damage Icons
    -25%
  • Ice
    Damage Icons
    -20%
  • Earth
    Damage Icons
    -100%
  • Drown
    Damage Icons
    +0%
  • Life drain
    Damage Icons
    +0%

Location

Warzone 3.

Behavior

Ironblights will fight their opponents in close combat. Ironblights retarget very frequently. An ironblight will retreat at 264 to 1979 (4% - 29.98%, red) health.

Strategy

Ironblights are the only creatures in Warzone 3 to walk through fire.

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