Property Value
Combat Properties
Health 350
Experience 210
Est. Max Dmg 105
Summon (not possible)
Convince (not possible)
General Properties
Name Iron Servant
Classification Machines
Spawn Type
Elemental Properties
Physical 100%
Holy 100%
Death 105%
Fire 90%
Energy 100%
Ice 105%
Earth 100%
Drown 100%
Life Drain 100%
Immunity Properties
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around Fire
Walks through Energy
Other Properties
Version 9.1
July 6, 2011
Status Active
Iron Servant
You see an iron servant.
  • Error. LOAD 'PROGRAM',8,1
  • Remain. Obedient.


After a great gathering of not so great mages planning to do great things, it was decided to launch the production of helpful servants to speed up the process of being - great. Each of them had his own special field. One was a master of manipulating all kinds of ore with his bare mind, another was able to wield powerful energies, and again another would know how to use the strangest of substances in Tibia to his benefit. All of them combined their knowledge to create their own loyal servants. Several prototypes were made. Some constructed of metal, others of gold or even diamond but all of them were based on flesh and bone. Some of them were faulty from the start. It is said that one of the mages even used whole armies of servants to take care of his experiments.


Melee (0-45), Boulder (0-60), Drunkenness (just 1-2s)

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Edron, here.


Unlike its stronger counterparts Iron Servants do NOT run in low health. They will even respawn if you are in the dungeon (just next to you), so be careful while walking in the big rooms. An iron servant never retreats.


Avoid being hit or trapped by more than one at a time. All vocations: Just attack them.


(Loot Statistics)

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