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Ice Overlord
4000 Hit points
2800 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-400+), Ice Beam (700-1000), Freezing Strike you lose 8 hp/90 turns for a total lost of 720hp, Paralyzing Windstorm, Ice Wind on himself (unknown effect). |
| Est. Max. Damage: |
1408+ hp per turn |
| Immune To: |
Fire, Ice, Earth, Drown, invisibility |
| Strong To: |
Physical (-50%?) |
| Neutral To: |
Holy, Death, Life Drain? |
| Weak To: |
Energy (+25%) |
| Sounds: |
None. |
| Behavior: |
Ice Overlord attacks the enemy in close combat. |
| Field Notes: |
New creature in Summer Update 2008. It looks the same as Massive Water Elemental. |
| Location: |
The Elemental Spheres Quest. |
| Strategy: |
Stay diagonal to avoid ice beam, use Assassin Stars and Exori San. A team or 2 or 3 is recommended so you can kill 3 or more Ice Overlords. A paladin normally have time to solo 2 overlord per 8/ ice soils. Theres a spot in the south east corner where you can go diagonal and the overlord can't hit you with the beam, is better to kill the last overlord in there. |
| Loot: |
0-100 gp, 0-3 Platinum Coin, Crystalline Armor (rare), Flawless Ice Crystal (always). (Loot Statistics) |
See also: Creatures.
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