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Ice Overlord

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This creature is a boss in the Elementals class, Cryo-Elementals /Elemental Lords subclass.
8.2 (July 2, 2008)
See also: Creatures
Ice Overlord Ice Overlord
4000 Hit points
2800 Experience points per kill
Summon/Convince: --/--
Abilities: Melee (0-400+), Ice Beam (700-1000), Freezing Strike (8 hp/90 turns for a total lost of 720hp), Paralyzing Windstorm, Ice Wind on himself (unknown effect).
Pushable: ?
Push Objects: ?
Walks around: Energy
Est. Max. Damage: 1408+ hp per turn
Immune To: Fire, Ice, Earth, Drown, invisibility
Strong To: Physical (-50%?)
Neutral To: Holy, Death, Life Drain?
Weak To: Energy (+25%)
Sounds: None.
Behavior: Ice Overlord attacks the enemy in close combat.
Field Notes: New creature in Summer Update 2008. It looks the same as Massive Water Elemental.
Location: The Elemental Spheres Quest, Paladin's part - Ice Sphere.
Strategy: Stay diagonal to avoid its ice beam. Use Assassin Stars and Exori San. A team of 2 or 3 is recommended so you can kill 3 or more Ice Overlords. A paladin normally has time to solo 2 overlords per 8 ice soils. There is a spot in the south-east corner where you can go diagonal and the overlord can't hit you with the beam. It's better to kill the last overlord in there.
Loot:
0-100 gp, 0-3 Platinum Coin, Crystalline Armor (rare), Flawless Ice Crystal (always). (Loot Statistics)
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