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This creature is in the Mammals class. Husky
140 Hit points
0 Experience points per kill
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| Summon/Convince: |
420/420 (Illusionable) |
| Abilities: |
Sniff people. |
| Est. Max. Damage: |
0 hp per turn |
| Immune To: |
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| Strong To: |
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| Neutral To: |
Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown?, Life Drain? |
| Weak To: |
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| Sounds: |
"Yoooohuuuu!"; "Grrrrrrr"; "Ruff, ruff!". |
| Behavior: |
Similar to dogs, huskies are not aggressive; they are fast and will follow you as if you were a piece of meat. They run in yellow health. |
| Field Notes: |
Huskies are used for sled transportation in svargrond. Do not kill the Huskies inside Svargrond! If you do you have to pay 1500 gp per Husky and every NPC in the town will ignore you until you pay. |
| Location: |
Svargrond and Nibelor. |
| Strategy: |
Because they are extremely annoying, people have come up with strategies to get rid of them here are some options that can suit any type of player.
The friendly way: You can run through the depot or enter in a shop and close the door or use a Stealth Ring for a few seconds also using parcels and trapping them in a corner is a more lasting choice.
The unfriendly way: Simple hit them with your fist once or twice, trying not to kill them because of the negative consequences, but enough so that they run away.
The noob way: If you hate them, using a Trap to kill them is a good way to get rid of them. This won't count as a kill from you and you don't have to pay the fee each time you kill one.
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| Loot: |
Nothing. (Create loot statistics) |
See also: Creatures.
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