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Hunter

Unknown.
Hunter.gif
This creature is in the Humans class and Outlaws sub-class.

Hunter
150 Hit points
150 Experience points per kill

Summon/Convince: --/530 (Illusionable)
Abilities: Melee (0-20), Arrow (0-100).
Pushable: Cross.jpg
Push Objects: Tick.jpg
Walks around: FireEnergyPoison
Est. Max. Damage: 120 hp per turn
Immune To: None.
Strong To: Holy (-20%)
Neutral To: Death, Fire, Energy, Ice, Earth, Drown?, Life Drain
Weak To: Physical (+10%)
Sounds: "Guess who we are hunting!"; "Guess who we're hunting, hahaha!"; "Bullseye!"; "You'll make a nice trophy!".
Behavior: Hunters run when in low health. Can't be pushed and moves objects.
Field Notes: Fierce creatures that attack anyone who approaches them. Often mistaken on PVP worlds as a PKer by newbies. They are very dangerous for low level players. They can shoot you from off-screen.
Location: North of Mount Sternum, Plains of Havoc, Outlaw Camp, Dark Cathedral, Femor Hills, Maze of Lost Souls, north of the Amazon Camp, at the entrance and in the Hero Cave, a castle tower at Elvenbane, Trade Quarter and the Smuggler camp on Tyrsung.
Strategy: Knights should approach them fast before they shoot more Arrows. A good strategy for knights would be to run towards them in full defense and once you are near them, attack with full attack. Another strategy is to duck behind a corner of a house and force the hunter to walk closer to you. Because of the hunter low defense a knight can kill him easily.

Paladins should not fight these creatures unless they have a Stealth Ring, shield or skill enough to kill them in 1 or 2 shots, and if your planning to kill it without spells or runes have a good healing spell, rune or potion ready in case of a high hit. A distance of around 50 is recommend to kill them fast.

Mages should use Invisible or if they are hunting them they should summon monks. Overall, stay away from these unless you have to get through them to get to where you want to hunt (e.g. Heroes) or if you need to get a pair of Sniper Gloves. They usually aren't worth the trouble.
Loot: 0-22 Arrows, 0-2 Oranges, 0-2 Rolls, Brass Helmet, 0-3 Burst Arrows, Hunter's Quiver, 0-4 Poison Arrow, Bow (semi-rare), Torch (semi-rare), Brass Armor (semi-rare), Dragon Necklace (rare), Slingshot (very rare), Wolf Trophy (very rare), Lion Trophy (very rare), Sniper Gloves (very rare), Small Ruby (very rare), Deer Trophy (very rare). (Loot Statistics)
See also: Creatures.
Creatures Creature Types
of Tibia

Amphibians
Deeplings Deeplings Frogs Frogs
Misc Misc Quara Quara
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Arachnids Arachnids Insects Insects
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Pharaohs Pharaohs Undead Humanoids Undead Humanoids

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