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Hunter

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Properties

Property Value
Combat Properties
Health 150
Experience 150
Speed 105
Armor 8
Est. Max Dmg 120
Summon (not possible)
Convince 530 mana
General Properties
Name Hunter
Classification Outlaws
Spawn Type
Illusionable
Pushable
Pushes
Elemental Properties
Physical 110%
Holy 80%
Death 100%
Fire 100%
Energy 100%
Ice 100%
Earth 100%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version Pre-6.0
Status Active
Help
Hunter
You see a hunter.
  • Guess who we are hunting!
  • Guess who we're hunting, hahaha!
  • Bullseye!
  • You'll make a nice trophy!

Notes

Hunters are outlaws that dwell in the large forests of Tibia. They do not only hunt animals but also attack travellers and adventurers. Although they are not strong, they are very deadly due to their quickness and their bows.

Fierce creatures that attack anyone who approaches them. Often mistaken on PVP worlds as a PKer by newbies. They are very dangerous for low level players. They can shoot you from off-screen.

Abilities

Melee (0-20), Arrow (0-100).

Damage Taken From Elements

  • Physical
    Damage Icons
    +10%
  • Holy
    Damage Icons
    -20%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    +0%
  • Energy
    Damage Icons
    +0%
  • Ice
    Damage Icons
    +0%
  • Earth
    Damage Icons
    +0%

Location

North of Mount Sternum, Plains of Havoc, Outlaw Camp, Dark Cathedral, Femor Hills, Maze of Lost Souls, north of the Amazon Camp, at the entrance and in the Hero Cave, a castle tower at Elvenbane, Trade Quarter and the Smuggler camp on Tyrsung, Formorgar Mines.

Behaviour

Hunters run when in low health. Can't be pushed and moves objects.

Strategy

Knights should approach them fast before they shoot more Arrows. A good strategy for knights would be to run towards them in full defense and once you are near them, attack with full attack. Another strategy is to duck behind a corner of a house and force the hunter to walk closer to you. Because of the hunter low defense a knight can kill him easily.
Paladins should not fight these creatures unless they have a Stealth Ring, shield or skill enough to kill them in 1 or 2 shots, and if your planning to kill it without spells or runes have a good healing spell, rune or potion ready in case of a high hit. A distance of around 50 is recommend to kill them fast.
Mages should use Invisible or if they are hunting them they should summon monks. Overall, stay away from these unless you have to get through them to get to where you want to hunt (e.g. Heroes) or if you need to get a pair of Sniper Gloves. They usually aren't worth the trouble.

Loot

(Loot Statistics)

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