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Hellhound

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This creature is in the Mammals class, Canines /Demons subclass, has a Corpse.
7.9 (December 12, 2006)
See also: Creatures
Hellhound Hellhound
7500 Hit points
6800 Experience points per kill
Summon/Convince: --/--
Abilities: Melee (0-508+) poisons up to 40hp/turn, Earth Wave (300-700), Life Drain Wave (250-676+?), Fire Wave (50-662+?), Sudden Death (395-498+?), Envenom (100-549+?), Fireball (100-403+), Self Healing(250-450), Haste.
Pushable: ?
Push Objects: ?
Walks around: None.
Est. Max. Damage: 2000+? hp per turn
Immune To: Fire, Invisibility, Paralisis.
Strong To: Energy (-10%), Earth (-20%)
Neutral To: Physical, Death, Drown?, Life Drain?
Weak To: Holy (+25%), Ice (+5%)
Sounds: "GROOOOWL!".
Behavior: Hellhounds stand and fight to the death.
Field Notes: The hellhound was conceived based on ideologies of Greek and Roman mythology. Cerberus is a three-headed hound who guards the gates of Hades. In Tibia, they guard a path to the throne room of Infernatil. From this, the sprite was created. The name however came from both the description of Cerberus, and from clever wordplay: hellhound is also a demonic entity. These hellish minions are often considered to be guardians of the entrance to world of the dead or afterlife. Similarly in Tibia, they reside in the fiery depths of Pits of Inferno. These creatures appeared in the Winter Update 2006 when the Pits of Inferno were opened.
Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 250 of these as a task of the Killing in the Name of... Quest. Upon completion of the task you will face Kerberos.
Spoiler ends here.
Location: Infernatil's Throneroom The Inquisition Quest Area, Goroma, Roshamuul Prison, Fury Dungeon, Chyllfroest.
Strategy: Their melee attack is considerable weaker than their wave attacks (which are fatal if shot together) so it's best to have a knight blocking it while standing diagonal. Magic Walls and Wild Growth can be used to help the knight in staying diagonal and preventing it from retargeting. These creatures are very strong so don't underestimate them: always have a good blocker and more than three shooters to slay them quickly. Use Ice and Holy based attacks.
Loot:
0-7 Platinum Coins, Great Spirit Potion, 0-3 Great Mana Potions, 0-14 Ham, 0-10 Assassin Stars, Hellhound Slobber, Soul Orb, Demonic Essence, 0-2 Concentrated Demonic Blood, Ultimate Health Potion, 0-3 Small Rubies, Blazing Bone, Fiery Heart, Wand of Inferno, 0-4 Black Pearls, 0-3 Small Emeralds, 0-3 Small Topazes, Hardened Bone, Green Piece of Cloth, Knight Axe, Fire Sword, Yellow Piece of Cloth (semi-rare), Red Gem (semi-rare), Yellow Gem (semi-rare), Magma Boots (semi-rare), Red Piece of Cloth (semi-rare), Amber Staff (semi-rare), Ruthless Axe (semi-rare), Big Bone (rare), Giant Sword (rare), Green Gem (rare), Gold Ingot (rare), Magma Amulet (rare), Magma Coat (rare), Magma Monocle (rare), Onyx Flail (rare), Explorer Brooch (very rare), Magma Legs (very rare). (Loot Statistics)
Canines

Boss Canines

Arena Boss Canines


Demons

Boss Demons

Arena Boss Demons

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