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Hairman The Huge
600 Hit points
335 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-110), Summons 0-1 Kongra. |
| Est. Max. Damage: |
110 (170 with Summons) hp per turn |
| Immune To: |
None. |
| Strong To: |
Physical (-1%?), Fire (-1%?), Energy (-1%?), Earth (-1%?) |
| Neutral To: |
Holy?, Drown?, Life Drain? |
| Weak To: |
Death (+1%?), Ice (+1%?) |
| Sounds: |
None. |
| Behavior: |
This boss fights until death. |
| Field Notes: |
New creature in Summer Update 2008. He is the Kongras' Boss.
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| Location: |
Banuta underground |
| Strategy: |
Kill as a normal Kongra, but if you are a low skilled Knight or Paladin be careful because it has a good defense against Physical Damage, and if you try to run him, but you can lure more apes. |
| Loot: |
0-60? gps, 0-2? Bananas, Ape Fur (semi-rare?), Plate Armor (semi-rare?), Power Ring, Protection Amulet. (Create loot statistics) |
See also: Creatures.
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