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Unknown.  |
Grorlam
3000 Hit points
2400 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-300+), Strong Haste, Self-Healing (very often), Distance Fighting (Boulder 0-200+). |
| Pushable: |
? |
| Push Objects: |
? |
| Est. Max. Damage: |
500+ hp per turn |
| Immune To: |
Earth, Invisibility, Paralysis |
| Strong To: |
Physical (-30%?), Holy (-20%?), Energy (-20%?) |
| Neutral To: |
Ice?, Drown?, Life Drain? |
| Weak To: |
Death (+1%?), Fire (+10%?) |
| Sounds: |
None. |
| Behavior: |
Grorlam fights until death and rarely retargets.
|
| Field Notes: |
It's the Stone Golem's Boss. |
| Location: |
Deep in Mount Sternum/Undead Cave, in a empty cave that is located under some Cave Rats (can also be reached through Ancient Temple), in an unreachable 2 sqm area with some tombs on the Undead cave, in a cave with a Slime, in a cave down after a Giant Spider, in the Dragons spawn. It may still have more spawning places under Mount Sternum. You need to use a pick to find the caves. |
| Strategy: |
Since the Christmas Update 2007 he can see invisible players and he is stronger against physical attacks. Death damage and fire damage do well against him, maybe ice damage too. |
| Loot: |
0-100 gp, 0-6 platinum coin, 0-20 Small Stone, Torch, Pick, Scale Armor, Iron Ore, Crystal Ring, Power Ring, Red Gem, Carlin Sword, Steel Shield, Sulphurous Stone, , 0-2 Small Amethysts, Steel Boots (very rare), Shiny Stone (always). (Loot Statistics) |
See also: Creatures.
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