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This article is about the creature Green Djinn. For the NPCs who deal with players, see Alesar (equipment) or Yaman (magical).
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You see a green djinn
  • Good wishes are for fairytales
  • I wish you a merry trip to hell!
  • Muahahahahaha
  • I grant you a deathwish!

Notes

In ancient times the Green Djinns lost a great war against their blue brethren. Considered to be extinct, the last knowledge of these powerful beings turned into legends and legends became fairy-tales. Those who have encountered the recently resurfaced, self-proclaimed masters of evil can attest that they are indeed, a reality, and not a pleasant one. These magic-wielding enemies of all good embrace destruction and enjoy causing pain. Although only inferior members of the green-skinned race have been sighted until now, they are enemies to beware of. Their magical tricks make them more than a match for unexpecting adventurers. Despising all living beings and everything that is beautiful, their especially passionate hatred is reserved for their blue-skinned relatives, whom they regard as traitors to djinnkind.

These Magic Creatures are the counterpart of Blue Djinn and a lower rank than Efreet. They can turn you into a rat and cancel your invisibility.

You can receive a task to kill 500 green djinns of the Killing in the Name of... Quest. When you complete this task you may fight Merikh the Slaughterer.

Abilities

Melee (0-110), Fireball (45-80), Sudden Death (50-105), Electrifies (25 hp/3 turns, 75 damage total), Heavy Drunkenness, Cancel Invisibility, turns you into a Rat.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
80%
Death Cursed Icon Big
80%
Holy Dazzled Icon Big
113%
Ice Freezing Icon Big
110%
Fire Burning Icon Big
20%
Energy Electrified Icon Big
50%
Earth Poisoned Icon Big
100%

Behaviour

Green Djinns use strong melee when close to their opponents, and Energy Attacks when the opponent is at a distance. A green djinn never retreats.

Strategy

It is highly recommended to wear a Dwarven Ring as it can save you a trip back to the Temple! When Djinns make you drunk, it is very hard to control your movements. They can make you very drunk. A useful way for a sorcerer or druid to kill one is to summon a Demon Skeleton and to use that to attack and block the djinn and also use Ice Strike to kill it faster, this is a useful technique as the Demon Skeleton would not take much damage aside from electrical attacks, so you may need to summon another one every 5-6 djinns. At about level 60 a druid can easily and quickly kill these using just their Hailstorm Rod and Ice Strike. Another option is running and shooting with Avalanche Rune.

Loot

(Loot Statistics)

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