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Green Djinn

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This article is about the creature. For the NPCs who deal with players, see Alesar (equipment) or Yaman (magical)

Properties

Property Value
Combat Properties
Health 330
Experience 215
Elements Fire
Death
Energy
Melee
Est. Max Dmg 320+
Summon (not possible)
Convince (not possible)
General Properties
Name Green Djinn
Classification Djinn
Spawn Type
Illusionable
Pushable
Pushes
Resistance Properties
Physical 80%
Holy 113%
Death 80%
Fire 20%
Energy 50%
Ice 110%
Earth 100%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioral Properties
Runs at (does not run)
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 7.3
August 11, 2004
Status Active
Help
Green Djinn
You see a green djinn.
  • Good wishes are for fairytales
  • I wish you a merry trip to hell!
  • Muahahahahaha
  • I grant you a deathwish!

Notes

These Magic Creatures are the counterpart of Blue Djinn and a lower rank than Efreet. They can turn you into a rat and cancel your invisibility.

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You can receive a task to kill 500 green djinns of the Killing in the Name of... Quest. When you complete this task you may fight Merikh the Slaughterer.
Spoiler ends here.

Abilities

Melee (0-110), Fireball (45-80), Sudden Death (50-105), Electrifies (25 hp/3 turns, 75 damage total), Heavy Drunkenness, Cancel Invisibility, turns you into a Rat.

Resistances

  • Physical Physical Damage Icon
    -20%
  • Holy Holy Damage Icon
    +13%
  • Death Cursed Icon
    -20%
  • Fire Burned Icon
    -80%
  • Energy Electrified Icon
    -50%
  • Ice Freezing Icon
    +10%
  • Earth Poisoned Icon
    +0%
  • Drown Drowning Icon
    +0%
  • Life drain Life Drain Icon
    +0%

Behavior

Green Djinns use strong melee when close to their opponents, and Energy Attacks when the opponent is at a distance. A green djinn never retreats.

Strategy

It is highly recommended to wear a Dwarven Ring as it can save you a trip back to the Temple! When Djinns make you drunk, it is very hard to control your movements. They can make you very drunk. A useful way for a sorcerer or druid to kill one is to summon a Demon Skeleton and to use that to attack and block the djinn and also use Ice Strike to kill it faster, this is a useful technique as the Demon Skeleton would not take much damage aside from electrical attacks, so you may need to summon another one every 5-6 djinns. At about level 60 a druid can easily and quickly kill these using just their Hailstorm Rod and Ice Strike. anotherchanse is running and shooting with Avalanche Rune

Loot

(Loot Statistics)

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