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Unknown.  |
Goblin
50 Hit points
25 Experience points per kill
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| Summon/Convince: |
290/290 (Illusionable) |
| Abilities: |
Melee (0-10), Small Stone (0-25). |
| Pushable: |
 |
| Push Objects: |
 |
| Walks around: |
Fire, Energy, Poison |
| Est. Max. Damage: |
35 hp per turn |
| Immune To: |
None. |
| Strong To: |
Holy (-1%?), Energy (-20%) |
| Neutral To: |
Physical, Fire, Ice, Drown, Life Drain |
| Weak To: |
Death (+10%), Earth (+12%) |
| Sounds: |
"Zig Zag! Gobo attack!"; "Me green, me mean!"; "Bugga! Bugga!"; "Help! Goblinkiller!"; "Me have him!". |
| Behavior: |
Goblins retreat in yellow health (35 hp), they can be pushed and don't move objects.
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| Field Notes: |
Behaves like Trolls but throw Small Stones and provide better items.
This creatures are commonly choosed for botters because of the easy access to Small Stones. |
| Location: |
Femor Hills, north east of Carlin, Edron Goblin Cave, Rookgaard (Premium Area), Maze of Lost Souls and Fenrock. |
| Strategy: |
Be careful in Rookgaard, because they can hit hard! You can hunt them profitable from Level 6 with decent equipment. In Mainland they are usually hunted for Small Stones which is the Paladin's popular light training weapon. After update 8.5, the small stones drop rate has been reduced. |
| Loot: |
0-9 gp, Fish, Short Sword, Small Axe, Small Stone, Bone Club (semi-rare), Leather Armor (semi-rare), Bone (rare), Dagger (rare), Goblin Ear (rare), Leather Helmet(rare), Mouldy Cheese (rare). (Loot Statistics) |
See also: Creatures.
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