 |
Gnorre Chyllson
7100 Hit points
4000 Experience points per kill
|
| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-450+), Musical Notes Beam (0-121+), Hot Water Storm may Drought or do damage (0-320+), Snowstorm may Drought or do damage, Snow Wave may Drought or do damage, Berserk (0-400+), Snowballs ((0-200+) does Death Damage), makes you Drowning. |
| Est. Max. Damage: |
1100+ hp per turn |
| Immune To: |
Fire, Ice, Earth, Invisibility, Paralysis. |
| Strong To: |
Holy (-1%?) |
| Neutral To: |
Death?, Drown?, Life Drain? |
| Weak To: |
Physical (+1%?), Energy (+1%?) |
| Sounds: |
"I am like the merciless northwind."; "Snow will be your death shroud."; "Feel the wrath of father chyll!". |
| Behavior: |
Fight to death in close combat. |
| Field Notes: |
Is the boss of Warlord Level, Pit #7. Next #8. |
| Location: |
In Svargrond Arena. |
| Strategy: |
Although he shoots beams and waves, BE SURE THAT HIS FIELD ATTACKS are very strong. Keeping in diagonal helps to avoid waves. Also is recommended to use Protection Amulet to reduce physical damage. Knights should use Fierce Berserk since it is weak to Physical Damage. Paladins may use Assassin Stars. |
| Loot: |
Nothing. It turns into ashes that vanishes quickly afterwards. (Create loot statistics) |