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This creature is in the Mammals class, Hyaenids subclass.
8.54 (December 9, 2009)
See also: Creatures
Gnarlhound Gnarlhound
198 Hit points
60 Experience points per kill
Summon/Convince: 465/465
Abilities: Melee (0-70).
Pushable: ?
Push Objects: Cross
Walks around: FireEnergyPoison
Est. Max. Damage: 70 hp per turn
Immune To: None.
Strong To:
Neutral To: Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain
Weak To:
Sounds: "Gnarllll!"; "Grrrrrr!".
Behavior: They usually haste towards you upon first sight, but are not that powerful. They run away in red hp.
Field Notes: Gnarlhounds are a good food source in the plains of Zao and they're fairly easy to kill, so if you need food before going anywhere, just kill a few of them on your way to stock up. They are the Zao edition of normal Tibia's bears and wolves, only merged together. They are really fast, so if you are in a hurry and leaving all weak monsters behind, pay attention to those creatures, because you can accidentally lure a lot and take some damage.

Be careful when hunting them in Gnarlhound Caves because if you run into a Lancer Beetle on lower levels you will take a lot of damage. This creature was added with the Christmas Update 2009.

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 300 of these as a task of the Killing in the Name of... Quest.
Spoiler ends here.
Location: Zao Steppe, Raging Mage tower, Gnarlhound Caves.
Strategy: Any vocation above level 25 can kill up close, but lower level Mages and Paladins should keep their distance. Knights can hunt them at lvl 15 with skills 55/50 without problems.
0-30 gp, 0-3 Meat, Shaggy Tail, 0-3 Worms. (Loot Statistics)

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