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Properties

Property Value
Combat Properties
Health 185
Experience 90
Armor 15
Est. Max Dmg 90
Summon (not possible)
Convince 470 mana
General Properties
Name Gladiator
Classification Outlaws
Spawn Type
Illusionable
Pushable
Pushes
Elemental Properties
Physical 85%
Holy 90%
Death 101% or more
Fire 100%
Energy 100%
Ice 100%
Earth 100%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 8.4
December 10, 2008
Status Active
Help
Gladiator
You see a gladiator.
  • You are no match for me!
  • Feel my prowess.
  • Fight!
  • Take this!

Notes

Gladiators are professional warriors. Some of them are desperate or unscrupulous beings that willingly joined the ranks of the Gladiators, however, most Gladiators were forced into service by masters who had some sort of power over them. Already the training of the Gladiators is cruel and lethal and causes many dead bodies.
In the past, the Gladiator profession seems to have been more noble than today and people came mainly to watch the impressive fighting skills. Nowadays, however, Gladiator fights are brutal and bloody battles which mostly end deadly. Only a few arenas have specialised in harmless fights which end after the first blood was spilled. Several cities have banned arena fights as they are too dangerous.
When the games in Yalahar had become more and more cruel in order to distract the masses from other problems, more and more Gladiators were replaced with criminals and mercenaries of various races. At some point, the Gladiators rebelled and tried to take over the city. Even though the revolt failed in the end, the arena quarter was lost to the revolting forces. The Gladiators could not maintain some sort of leadership, though, and their community quickly splintered into several subgroups. Today, the Yalaharian Gladiators are often descendants of these rebels. The title Gladiator became rather a name than a profession. Also the new generations of Gladiators are trained like their forefathers. They take part in brutal arena fights in which opposing families want to prove their superiority over each other.
Most Gladiators who are encountered in more uncivilised areas are quite likely to attack just to make a point. Gladiators are foes with deadly skills and much battle experience that often gives them an advantage in a fight. Gladiators hardly care if they attack weaker or stronger opponents. They consider both as good possibilities to train their skills.

Abilities

Melee (0-90), Haste.

Damage Taken From Elements

  • Physical
    -15%
  • Holy
    -10%
  • Death
    +1%
  • Fire
    +0%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    +0%

Behaviour

Runs at very low health, can't move items and can be pushed.

Strategy

Behaves just like a Wild Warrior, though has the same HP and exp as a Tortoise and gives slightly better loot. Use the same strategy to kill him.

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