 |
Ghostly Apparition
-- Hit points
-- Experience points per kill
|
| Summon/Convince: |
--/-- |
| Abilities: |
Distance Life Drain (4-6). |
| Est. Max. Damage: |
6 hp per turn |
| Immune To: |
Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain, Invisibility? |
| Strong To: |
|
| Neutral To: |
|
| Weak To: |
|
| Sounds: |
"Fresh life spirit.... aaahhh.... let me feeeeed..."; "Theeeese waaalls.... hold unholy secretsss...."; "Saaaaave ussss....."; "Aaahhhh....."; |
| Behavior: |
Keeps distance from player. |
| Field Notes: |
Ghostly creatures that haunt the halls of the Vampire Castle, they appear if all players stay afk for a few minutes (no eating or sending pm or doing any action). Spawn usualy in groups of 2 to 5. Disappear after everyone leave the central hall of the castle.
Also, one of this will appear in the throne in the ground floor of the castle, if you step into the carpet of the north room.
|
| Location: |
Vengoth, in the hallway of Vampire Castle. |
| Strategy: |
Unknown. |
| Loot: |
Nothing. (Create loot statistics) |
See also: Creatures.
| |