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You see Foreman Kneebiter
  • Ashes and rust! I'll get you!
  • By Durins beard!
  • Hail Durin!
  • No one will steal our ore!
  • No trespassing allowed!

Notes

Foreman Kneebiter will disappear one hour after spawning.

Abilities

Physical Damage Melee (0-250)
⁠, ⁠, .

Damage Taken From Elements

Physical Bestiary Physical Icon Big
99%<?
Death Cursed Icon Big
101%>?
Holy Dazzled Icon Big
100%?
Ice Freezing Icon Big
100%?
Fire Burning Icon Big
90%
Energy Electrified Icon Big
90%
Earth Poisoned Icon Big
80%?

Location

Dwarf Mines (Kazordoon), here.

Behaviour

Foreman Kneebiter chases the opponent until death.

Strategy

Knights: Knights should have good skills like 75/75. But it is recommended to have 80/80. Of course you don't know when you will meet him so you may die because of bad skills and a low amount of supplies. However a backpack of health potions should be enough. If you are Premium you should use Berserk-like Spells too. Sorcerers, the best way is to simply run using your best wand while shooting strike Spells like Death Strike if you are Premium. If you are non-premium you should still use your best wand and run. Using Fireball runes instead of Flame Strike/Death Strike is a good idea too. Just keep distance. Druids should use their best rods like a Underworld Rod or a Hailstorm Rod combined with Flame Strike/Death Strike. If you are non-premium, use Fireball runes. Mages can shoot Sudden Death runes. It's easier and faster. Paladins need good skills. Use royal spears combined with either Ethereal Spear or Fireball runes.

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