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Feverish Citizen

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Properties

Property Value
Combat Properties
Health 125
Experience 30
Est. Max Dmg 5
Summon (not possible)
Convince (not possible)
General Properties
Name Feverish Citizen
Classification Outlaws
Spawn Type
Illusionable
Pushable
Pushes
Resistance Properties
Physical 100%
Holy 20%
Death 100%
Fire 120%
Energy 100%
Ice 100%
Earth 100%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioral Properties
Runs at (does not run)
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 9.1
July 6, 2011
Status Active
Help
Feverish Citizen
You see a feverish citizen.
  • Arrrgh!
  • I am the king of the world!
  • Die Ferumbras!
  • Tigerblood is running through my veins!
  • You! It's you again!
  • Stand still you tasty morsel!
  • <giggle>
  • Burn heretic! Burn!
  • Harrr!
  • This is Venore!

Notes

They will spawn in Venore's streets every thirty or sixty minutes when none or too few Medicine Pouchs are handed in. A player can see the likeliness of these creatures spawning by asking Guide NPCs about the Swamp Fever. There is a random chance of them spawning no matter the amount of medicine handed in.

Abilities

Melee (0-5), Poison Wave (causes drunkenness), Bog Raider mutation.

Resistances

  • Physical Physical Damage Icon
    +0%
  • Holy Holy Damage Icon
    -80%
  • Death Cursed Icon
    +0%
  • Fire Burned Icon
    +20%
  • Energy Electrified Icon
    +0%
  • Ice Freezing Icon
    +0%
  • Earth Poisoned Icon
    +0%
  • Drown Drowning Icon
    +0%
  • Life drain Life Drain Icon
    +0%

Location

Venore.

Behavior

A feverish citizen never retreats.

Strategy

Just kill them, they are weak.

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