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This creature is in the Mammals class. Evil Sheep Lord
400 Hit points
340 Experience points per kill
|
| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-118+), Heart Bomb (Summons 3 Evil Sheep), Sheep Mutation (Turns you into a sheep), Werewolf Transformation (Turns itself into a werewolf), Self Healing (50-100). |
| Est. Max. Damage: |
118+ (528 with all summons) hp per turn |
| Immune To: |
Invisibility. |
| Strong To: |
|
| Neutral To: |
Holy, Death, Energy, Ice, Earth, Drown?, Life Drain? |
| Weak To: |
Physical (+20%), Fire (+5%) |
| Sounds: |
"You can COUNT on us!"; "Maeh!"; "I feel you're getting sleepy! Maeh!". |
| Behavior: |
Kills weaker creatures, can't be push. |
| Field Notes: |
New creature that was implemented on the Updates/8.5. |
| Location: |
Isle of Evil. |
| Strategy: |
Use area runes/attacks, and shoot from distance, kill the black sheep first. |
| Loot: |
56+ gp, expect more loot? (Create loot statistics) |