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Properties

Property Value
Combat Properties
Health 400
Experience 340
Armor 25
Est. Max Dmg 118+ (528 with all summons)
Summon (not possible)
Convince (not possible)
General Properties
Name Evil Sheep Lord
Classification Ungulates
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 120%
Holy 100%
Death 100%
Fire 105%
Energy 100%
Ice 100%
Earth 100%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 8.5
July 1, 2009
Status Active
Help
Evil Sheep Lord
You see an evil sheep lord.
  • You can COUNT on us!
  • Maeh!
  • I feel you're getting sleepy! Maeh!

Notes

New creature that was implemented on the Updates/8.5.

Abilities

Melee (0-118+), Heart Bomb (Summons 3 Evil Sheep), Sheep Mutation (Turns you into a sheep), Werewolf Transformation (Turns itself into a werewolf), Self Healing (50-100).

Damage Taken From Elements

  • Physical
    Damage Icons
    +20%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    +5%
  • Energy
    Damage Icons
    +0%
  • Ice
    Damage Icons
    +0%
  • Earth
    Damage Icons
    +0%

Location

Isle of Evil.

Behaviour

Kills weaker creatures, and its own summoned Evil Sheep, to get to you. Also pushes weaker creatures out of the way to get to you, although it can't be pushed by you.

Strategy

Use area runes/attacks, and shoot from a distance. Kill the black sheep first. They are not very strong but can hit quite hard in a combo with summons if you let them get close.

Loot

(Loot Statistics)

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