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Efreet
550 Hit points
410 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-110), Fire Shot (0-110), Heavy Magic Missile (0-120), Energy Berserk, Electrifies (25 hp/3 turns, 75 damage total), Paralyzes, Self-Healing, Summons 0-2 Green Djinns |
| Est. Max. Damage: |
340 (900 with summons) hp per turn |
| Immune To: |
Invisibility, Paralysis |
| Strong To: |
Death (-1%?), Fire (-90%), Energy (-60%), Earth (-10%) |
| Neutral To: |
Physical, Drown?, Life Drain? |
| Weak To: |
Holy (+8%), Ice (+5%) |
| Sounds: |
"I grant you a deathwish!"; "Good wishes are for fairytales". |
| Behavior: |
Efreets will fight till the death, making great damage they are usually not profitable for everyone. |
| Field Notes: |
Efreets are a higher ranked Green Djinn and are the counterparts of Marids, these strong creatures are usually found in groups with Green Djinn. |
| Location: |
Mal'ouquah, Ankrahmun Tombs, Deeper Banuta, Goromas Cult Cave (in the classroom), Magician Quarter. |
| Strategy: |
Do not approach Efreets at a low level. They are extremely dangerous and only susceptible to Ice and Holy Damage. Wearing a Dwarven Ring grants you the ability to move freely around the creature. |
| Loot: |
0-125 gp, 0-12 Pear, 0-3 Royal Spear, Heavy Machete, Small Oil Lamp, 0-4 Small Emerald (semi-rare), 0-2 Seeds (semi-rare), Green Tapestry (rare), Green Piece of Cloth (rare), Wand of Inferno (rare), Mystic Turban (rare), Magma Monocle (rare), Strong Mana Potion (semi-rare), Green Gem (very rare). (Create loot statistics) |
See also: Creatures.
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