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Properties

Property Value
Combat Properties
Health 550
Experience 410
Speed 117
Est. Max Dmg 340 (900 with summons)
Summon (not possible)
Convince (not possible)
General Properties
Name Efreet
Classification Djinn
Spawn Type
Illusionable
Pushable ?
Pushes
Elemental Properties
Physical 100%
Holy 108%
Death 80%
Fire 10%
Energy 40%
Ice 105%
Earth 90%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 7.3
August 11, 2004
Status Active
Help
Efreet
You see an efreet.
  • I grant you a deathwish!
  • Good wishes are for fairytales

Notes

The Efreet are the merciless leaders of the green djinns. Surpassing their lesser brethren both in power and in cruelty, the Efreet are truly terrible opponents who love to use their awesome powers to spread havoc among their enemies or sometimes among their own kind. The disdain they feel towards all other sentient races is second only to the undying hatred they feel towards their blue-skinned relatives, the Marid.

Efreets are a higher ranked Green Djinn and are the counterparts of Marids, these strong creatures are usually found in groups with Green Djinn.

Abilities

Melee (0-110), Fireball (0-110), Heavy Magic Missile (0-120), Energy Berserk, Electrifies (25 hp/3 turns, 75 damage total), Paralyzes, Self-Healing, Summons 0-2 Green Djinns, turns you into a Rat.

Damage Taken From Elements

  • Physical
    Damage Icons
    +0%
  • Holy
    Damage Icons
    +8%
  • Death
    Damage Icons
    -20%
  • Fire
    Damage Icons
    -90%
  • Energy
    Damage Icons
    -60%
  • Ice
    Damage Icons
    +5%
  • Earth
    Damage Icons
    -10%

Location

Mal'ouquah, Ankrahmun Tombs, Deeper Banuta, Goromas Cult Cave (in the classroom), Magician Quarter.

Behaviour

Efreets will make immense damage as they chase their opponents down with their two summons. They are usually not profitable for everyone. An efreet never retreats.

Strategy

Do not approach Efreets at a low level. They are extremely dangerous and only susceptible to Ice and Holy Damage. Wearing a Dwarven Ring grants you the ability to move freely around the creature. Druids : Hunting Efreets can be a decent hunt (mostly for the Green Piece of Cloth that sells for 2-3k) for Druids, especially above level 80 since Strong Ice Strike was introduced. Beware when you face 2 or more, as you might drop very fast. Sudden Death runes is recommended to carry at all times if you'd be overrun.

Loot

(Loot Statistics)

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