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Earth Elemental
650 Hit points
450 Experience points per kill
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| Summon/Convince: |
--/-- (Illusionable) |
| Abilities: |
Melee (0-110+), Stalagmite (72-105), Boulder Explosion (0-100+), Poison Beam poisons you 10-13 hp/turn, Poison Ball on itself poisons you 5-7hp/turn, Distance Paralyze, Self-Healing (60-80). |
| Pushable: |
? |
| Push Objects: |
? |
| Walks around: |
Fire |
| Est. Max. Damage: |
328+ hp per turn |
| Immune To: |
Energy, Earth, Invisibility, Paralysis |
| Strong To: |
Physical (-50%), Holy (-50%), Death (-50%), Ice (-85%) |
| Neutral To: |
Drown?, Life Drain? |
| Weak To: |
Fire (+25%) |
| Sounds: |
"Stomp.". |
| Behavior: |
Like any Giant-type, it's violent and strong.
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| Field Notes: |
Click Here to Show/Hide Spoiler Information |
| Location: |
Edron Earth Elemental Cave (17 of them on the first floor), Vandura Mountain, Forbidden Lands, Tiquanda, Vengoth Castle, Robson Isle. |
| Strategy: |
These creatures are quite dangerous for low levels so beware! Using Paralyze often to stop you from running away and hitting you hard with their physical attacks, Boulder and Melee. Their Self-healing is not too great. They are weak against Fire Damage so use that to your best advantage. Just try not to let them get close enough to use their Physical Damage because it really does hurt. For low and middle level mages it is not recommended to fight with more than 2 Earth Elemental also GFB and Energy Ring (instead of instant Magic Shield) would be helpful if you meet 2+ of them. |
| Loot: |
0-130 gp, 0-30 Earth Arrows, Blank Rune, 0-10 Small Stones (semi-rare), Strong Mana Potion (semi-rare), Lump of Earth (semi-rare), Rusty Armor (Common) (semi-rare), Small Topaz (very rare) 0-2, Clay Lump (very rare), Coal (very rare). (Loot Statistics) |
See also: Creatures.
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