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Properties

Property Value
Combat Properties
Health Health Icon 85
Experience Experience Icon 40
Speed Haste Icon 74
Armor Armor Icon 3
Elements Physical
Earth
Est. Max Dmg 41
Summon (not possible)
Convince (not possible)
General Properties
Name Dworc Fleshhunter
Classification Dworcs
Spawn Type
Illusionable
Pushable
Pushes ?
Bestiary Properties
Class Humanoid
Difficulty Bestiary Level Easy
Occurrence Bestiary Occurrence Common
Charm Points 15 Charm Icon
Elemental Properties
Physical 100%
Holy 100%
Death 113%
Fire 108%
Energy 100%
Ice 110%
Earth 0%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Walks through Poison
Other Properties
Version 7.5
August 9, 2005
Status Active
Help
Dworc Fleshhunter
You see a dworc fleshhunter.
  • Grow truk grrrrr.
  • Brak brrretz!
  • Prek tars, dekklep zurk.

Notes

The most common members of the orcish subspecies known as dworcs (which are rumoured to be a hybrid of orcs and dwarfs) are known as Dworc Fleshhunters. The name is referring to the cannibalistic habits of this disgusting race. Dworc Fleshhunters serve as scouts, and in battles they form the shock troops of the dworcish tribes. With long lance-like weapons, they try to slow down their enemies while other dworcs attack from a safe distance. Like all dworcs, the constant exposure to poison has made them immune to all toxic effects, and like all dworcs they like to apply some sort of poison on their weaponry. Without their allies their fighting abilities to delay and to distract their enemy becomes almost worthless, and so they pose only a little threat to a seasoned fighter.

If you fall in a trap, you may take alot of damage from these as well as the other creatures that fall down. A plate set should be enough to armor block its attacks.

Abilities

Melee (0-25) Poisons you 1 hp/turn, Throwing Knives (0-15).

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +13%
  • Fire
    +8%
  • Energy
    +0%
  • Ice
    +10%
  • Earth
    -100%

Location

South of Port Hope (Trapwood) on ground level and underground.

Behaviour

Dworc Fleshhunters run when in dark red health.

Strategy

You may want to kill them before going for the Dworc Voodoomasters as they might block your way.

History

As of November 16, 2011, Dworc Fleshhunters as well as other poison-causing creatures can no longer be convinced. This was to prevent PvP abuse whereby a player would trick another player into convincing creatures that would later frag low level characters with poison applied earlier. After enough kills the player would obtain a Red Skull and would lose all items belonging to them upon being killed. More can be read in the news article "Content Fixes".

Loot

(Loot Statistics)