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Properties

Property Value
Combat Properties
Health Health Icon --
Experience Experience Icon --
Est. Max Dmg 0
Summon (not possible)
Convince (not possible)
General Properties
Name Dwarf Dispenser
Classification Traps
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 0%
Holy 0%
Death 0%
Fire 0%
Energy 0%
Ice 0%
Earth 0%
Drown 0%
Life Drain 0%
Heal 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 8.1
December 11, 2007
Status Active
Help
Dwarf Dispenser
You see a dwarf dispenser.

Notes


Abilities

Summons many Dwarf Henchmen.

Damage Taken From Elements

  • Physical
    -100%
  • Holy
    -100%
  • Death
    -100%
  • Fire
    -100%
  • Energy
    -100%
  • Ice
    -100%
  • Earth
    -100%

Location

Behind the sealed door near Talphion in Kazordoon. In Technomancers' Laboratory.

Behaviour

The Dwarf Dispenser will summon dwarf henchmen incredibly fast. Contrary to previous belief, these do not cause damage themselves. Historically it was possible to die to one of these, and presumably that was due to their summons' hits being counted as their own damage. The energy damage received in the same room is from Magicthrowers on the west of the room. The Dwarf Dispenser won't chase you, due to its inability to move.

Strategy

Get away from these as fast as you can.

Loot

  • This creature drops no loot.

(Create loot statistics)