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Dwarf Soldier

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This creature is in the Humanoids class, Dwarves subclass.
6.1 (December 23, 2000)
See also: Creatures
Dwarf Soldier Dwarf Soldier
135 Hit points
70 Experience points per kill
Summon/Convince: 360/360 (Illusionable)
Abilities: Melee (0-70), Bolts (0-60).
Pushable: Cross
Push Objects: Tick
Walks around: FireEnergyPoison
Est. Max. Damage: 130 hp per turn
Immune To: None.
Strong To: Earth (-10%)
Neutral To: Physical, Holy, Energy, Ice, Drown, Life Drain?
Weak To: Death (+5%), Fire (+5%)
Sounds: "Hail Durin!".
Behavior: A dwarf soldier will never retreat (they fight until death).
Field Notes: Strong creatures able to use both Melee and distance combat. Dwarf Guards and Dwarf Soldiers are the most hunted kind of Dwarves since they have the highest drop rate of Iron Ores. They are also among the most profitable creatures in game.
Location: Kazordoon Dwarf Mines, Cyclopolis, Dwacatra, Ferngrims Gate, Dwarf Bridge, Mount Sternum Undead Cave, Beregar, Tiquanda Dwarf Cave, Cormaya Dwarf Cave.
Strategy: Low levels should avoid them as they can hurt quite badly. When they are in low health, their bolts seem to be stronger, so be aware if you think you have almost killed them.
Mages: Sorcerers should use a wand with Fire Damage and Druids should use a rod with Death Damage because they are weak to fire and death. To kill faster, premium mages should use Flame Strike or Death Strike.
Loot:
0-12 gp, 0-7 Bolts, Chain Armor, Shovel, Soldier Helmet, 0-2 White Mushrooms, Battle Axe (semi-rare), Crossbow (semi-rare), Dwarven Shield (semi-rare), 0-3 Piercing Bolts (semi-rare), Axe Ring (very rare), Iron Ore (very rare). (Loot Statistics)
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