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Properties

Property Value
Combat Properties
Health Health Icon 245
Experience Experience Icon 165
Speed Haste Icon 103
Armor Armor Icon 15
Est. Max Dmg 140
Summon 650 mana
Convince 650 mana
General Properties
Name Dwarf Guard
Classification Dwarves
Spawn Type
Illusionable
Pushable
Pushes
Bestiary Properties
Class Humanoid
Difficulty Bestiary Level Easy
Occurrence Bestiary Occurrence Common
Charm Points 15 Charm Icon
Elemental Properties
Physical 80%
Holy 100%
Death 105%
Fire 105%
Energy 100%
Ice 100%
Earth 80%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 6.1
December 23, 2000
Status Active
Help
Dwarf Guard
You see a dwarf guard.
  • Hail Durin!

Notes

Dwarf Guards are a kind of militia among the dwarfs. They are very cunning and strong fighters and know the surroundings quite well. Their strategy is to lure small groups of intruders into traps that they have built using their astonishing craftsmanship.

The strongest in Melee of the Dwarves, they also have a high defence. They move items and kill weak creatures in their way.

Abilities

Melee (0-140).

Damage Taken From Elements

  • Physical
    -20%
  • Holy
    +0%
  • Death
    +5%
  • Fire
    +5%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    -20%

Behaviour

Dwarf Guards are also known to retarget. A dwarf guard never retreats.

Strategy

Knights: A decent level and with good skills are highly recomennded for these creatures. A level 20+ with 60/60 and with a knight set and dragon shield can kill one of these on defensive fighting, but will lose half of their health, if not healing. A level 45 with 75/75 would be able to kill these with little waste, although 85/85 is the ideal skill range. You might want use Berserk in case you become surrounded by these.

Paladins: Can kill these at low levels because they are slow and don't have distance attacks. But if you get trapped by other creatures then you will die fast. Using GFB should help to prevent this.

Mages: Similar to the paladins, using wands or rods of fire/death Damage. On higher levels, with a good magic level, you should use the level 33+ wands/rods and, if Premium Account use Flame Strike. A mage of level 35 and magic level 45 is recommended for those who wish not to waste.

Loot

(Loot Statistics)