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Dwarf

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This creature is in the Humanoids class, Dwarves subclass.
6.1 (December 23, 2000)
See also: Creatures
Dwarf Dwarf
90 Hit points
45 Experience points per kill
Summon/Convince: 320/320 (Illusionable)
Abilities: Melee (0-30)
Elements: Physical
Pushable: Tick
Push Objects: Cross
Walks around: FireEnergyPoison
Est. Max. Damage: 30 hp per turn
Immune To: None.
Strong To: Earth (-10%)
Neutral To: Physical, Holy, Energy, Ice, Drown, Life Drain
Weak To: Death (+5%), Fire (+5%)
Sounds: "Hail Durin!".
Behavior: A dwarf will never retreat (they fight until death).
Field Notes: These creatures live in caves and mines. They're commonly used by low level knights for training purposes.
Location: Kazordoon Dwarf Mines, Dwarf Bridge, deep Elvenbane, Tiquanda Dwarf Cave, Cormaya Dwarf Cave, Island of Destiny (Knights area), Beregar.
Strategy: Just attack them but be careful because they are usually found in groups and can be accompanied with Dwarf Soldiers and Dwarf Guards.
Loot:
0-8 gp, Axe, Copper Shield, Hatchet, Leather Legs, Letter, Pick, Studded Armor, White Mushroom, Dwarven Ring (very rare), Iron Ore (extremely rare). (Loot Statistics)
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