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Draken Spellweaver 5000 Hit points 3100 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-250+), Fire Wave (0-480), Fireball (0-250), HMM (0-300), Posion Bomb (200-380?), Invisible, Envenom (starts at about 17), Self-Healing (370-530). |
| Pushable: |
? |
| Push Objects: |
? |
| Walks around: |
Energy |
| Est. Max. Damage: |
1000 hp per turn |
| Immune To: |
Fire, Earth, Invisibility. |
| Strong To: |
Death (-75%) |
| Neutral To: |
Drown?, Life Drain? |
| Weak To: |
Physical (+10%), Holy (+5%), Energy (+10%), Ice (+10%) |
| Sounds: |
None. |
| Behavior: |
Fights until death.
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| Field Notes: |
This creature was added with the Christmas Update 2009. It is somewhat ironic that the Spellweaver's Robe provides +10% resistance to energy because Draken Spellweavers are weak to Energy.
The more cunning Draken often choose to become Draken Spellweavers. Combining their intellect with their inherent magical talent, probably comparable with that of a dragon, they make great spell casters of formidable power. |
| Location: |
Zao Palace, Razzachai, and Zzaion. |
| Strategy: |
Be ready to countermeasure invisibility with thunderstorm runes or another instant spell. Any damage over time spell, such as Inflict Wound or Holy Flash is a good option as well. It is pretty fast but it attacks as if it was melee so it is not as troublesome as a warlock, treat it like a much stronger dragon lord. Energy walls are a good choice to keep them at bay while finishing off the Draken Warmasters that accompany them. |
Loot:
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0-200 gp, 0-5 Platinum Coins, Great Mana Potion, Meat, 0-5 Small Rubies, Weaver's Wandtip, Draken Sulphur (semi-rare), Focus Cape (rare), Green Gem (rare), Luminous Orb (rare), Spellweaver's Robe (rare), Wand of Inferno (rare), Zaoan Legs (rare), Zaoan Robe (rare), Zaoan Shoes (rare), Bamboo Leaves (very rare), Ring of the Sky (very rare), Draken Trophy (extremely rare), Harness (extremely rare). (Loot Statistics) |
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