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Djinn

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[edit] Overview

The Djinns are a race of Magical Creatures. The normal djinns sleep in Small Oil Lamps and the leaders sleep in Gemmed Lamps. They have various unusual magical powers and are dangerous to cross. Also they will not eagerly speak with humans. For ages, the djinns have been engaged in a civil war between the Efreet and the Marid. They are so evenly matched, however, that neither side has been able to overcome the other.

Both factions of djinn are reclusive, and remain almost exclusively in their fortresses in the Kha'zeel west of Ankrahmun. The Efreet and the Green Djinn remain in the Mal'ouquah, while the Marid and Blue Djinn are fortified in the Ashta'daramai.

More of the history of the Djinns can be learned from the libraries in the djinn fortresses.

The name "Djinn" comes from the Arabic word for Genie.

Djinn

Creature Exp HP Summon Convince Loot
Blue Djinn Image:Blue Djinn.gif 215 330 -- -- 0-120 gp, Carrot, 0-2 Royal Spear, Small Oil Lamp, Blue Book, Mana Potion (semi-rare), Blue Rose (semi-rare), 0-5 Small Sapphire (semi-rare), Blue Piece of Cloth (rare), Mystic Turban (very rare).
Efreet Image:Efreet.gif 410 550 -- -- 0-125 gp, 0-12 Pear, 0-3 Royal Spear, Heavy Machete, Small Oil Lamp, 0-4 Small Emerald (semi-rare), 0-2 Seeds (semi-rare), Green Tapestry (rare), Green Piece of Cloth (rare), Wand of Inferno (rare), Mystic Turban (rare), Magma Monocle (rare), Strong Mana Potion (semi-rare), Green Gem (very rare).
Green Djinn Image:Green Djinn.gif 215 330 -- -- 0-113 gp, Cheese, Grave Flower, Small Oil Lamp (semi-rare), 0-2 Royal Spear (semi-rare), Green Book (semi-rare), 0-4 Small Emerald (rare), Mana Potion (rare), Green Piece of Cloth (rare), Mystic Turban (very rare).
Marid Image:Marid.gif 410 550 -- -- 0-130 gp, 0-25 Blueberry, 0-3 Royal Spear, Heavy Machete, Small Oil Lamp, Blue Tapestry (semi-rare), Blue Rose (semi-rare), 0-4 Small Sapphire (semi-rare), Strong Mana Potion (semi-rare), Blue Piece of Cloth (semi-rare), Wooden Flute (rare?), Seeds (rare), Hailstorm Rod (rare), Mystic Turban (rare), Magma Monocle (rare), Blue Gem (very rare).

Djinn Bosses

Creature Exp HP Summon Convince Loot
Fahim The Wise Image:Fahim The Wise.gif 1500 2000 -- -- 0-84 gp, 0-22 Blueberry, Seeds, Small Oil Lamp, 0-4 Blue Pieces of Cloth, 0-3 Strong Mana Potions, 0-2 Royal Spears, Wooden Flute, Heavy Machete, Mystic Turban, Blue Gem (rare), Magma Monocle (rare), Shiny Stone (rare).
Merikh the Slaughterer Image:Merikh the Slaughterer.gif 1500 2000 -- -- 0-87 gp, 0-4 Green Piece of Cloth, 0-3 Royal Spear, 0-? Seeds, Heavy Machete, Small Oil Lamp, 0-2 Strong Mana Potion, 0-8 Pears, Mystic Turban, 0-2 Small Emeralds, Magma Monocle.

Djinn Arena Boss

Creature Exp HP Summon Convince Loot
Kreebosh the Exile Image:Kreebosh the Exile.gif 350 805 -- -- Nothing. It turns into ashes that vanishes quickly afterwards.

[edit] Djinn Shopkeepers

Because of their reclusive nature, the Djinns do not leave their strongholds very often, but they still need supplies. After gaining their trust, you will be able to buy and sell certain items with them:

Blue Djinns

  • Nah'Bob - Armor, Weapons and Shields
  • Haroun - Rings, Amulets, Wands and Special Items

Green Djinns

  • Alesar - Armor, Weapons and Shields
  • Yaman - Rings, Amulets, Rods and Special Items

You can find a list of all items that the djinns buy and sell on the Djinn Items page.



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