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Diseased Dan
2000~ Hit points
300 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-103+) poisons you 3 hp/turn, Poison Storm on you (poisons you up to 31 hp/turn), Poison Exori life drain damage (200-247+), Paralize, Self Healing. |
| Est. Max. Damage: |
381+ hp per turn |
| Immune To: |
Invisible |
| Strong To: |
Death (-5%), Fire (-85%), Earth (-20%) |
| Neutral To: |
Drown?, Life Drain? |
| Weak To: |
Physical (+5%), Holy (+5%), Energy (+10%), Ice (+5%) |
| Sounds: |
"Where... Where am I?"; "Is that you, Tom?"; "Phew, what an awful smell ... oh, that's me.". |
| Behavior: |
Like a Bog Raider |
| Field Notes: |
He's an infected human, a plague carrier. |
| Location: |
Alchemist Quarter |
| Strategy: |
Open the door and shoot, go out if you need to heal. Note that more than one player can enter the sealed door at the same time, so ask a friend for help if you need a blocker. |
| Loot: |
0-25+ gp (Create loot statistics) |
See also: Creatures.
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