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This creature is in the Demons class. Destroyer
3700 Hit points
2500 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-415), Distance Fighting (Boulder 0-200), Haste. |
| Est. Max. Damage: |
615 hp per turn |
| Immune To: |
Energy, Invisibility, Paralysis |
| Strong To: |
Physical (-1%?), Death (-20%), Fire (-1%?), Earth (-20%) |
| Neutral To: |
Drown?, Life Drain? |
| Weak To: |
Holy (+1%?), Ice (+15%) |
| Sounds: |
"COME HERE AND DIE!"; "Destructiooooon!"; "It's a good day to destroy!". |
| Behavior: |
They are extremely fast when hasted but slower than a behemoth if they don't, they don't run at low hp. |
| Field Notes: |
New creature in the Winter update 2006. It is very similar to a Behemoth, and gives almost the same loot. |
| Location: |
Pits of Inferno, Formorgar Mines, Alchemist Quarter |
| Strategy: |
They are pretty much like a Behemoth with the same attacks and slightly less hit points. A blocker is recommended to hunt these, a 100+ Paladin or a 80+ Knight should be fine, while 1 or more shooter attack it. Mages should attack with Ice Strike while paladins use Divine Missile along with their desired distance weapon. |
| Loot: |
0-330 gp, 0-2 Small Amethysts, 0-3 Platinum Coins, 0-6 Meat, 0-12 Burst Arrows, Demonic Essence, Plate Armor, Crowbar, Dark Armor, Pick, Big Bone, Soul Orb, Mind Stone (rare), Giant Sword (rare), Steel Boots (rare), Great Health Potion (rare), Chaos Mace (rare), Skull Helmet (very rare), Crystal Necklace (very rare), Dreaded Cleaver (very rare), Death Ring (very rare), Metal Spike (very rare). (Loot Statistics) |
See also: Creatures.
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