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Demon (Goblin)
50 Hit points
25 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee, Distance Fighting (Small Stone). |
| Est. Max. Damage: |
30 hp per turn |
| Immune To: |
None |
| Strong To: |
|
| Neutral To: |
Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain |
| Weak To: |
|
| Sounds: |
None. |
| Behavior: |
They run away when they are in Red health. |
| Field Notes: |
It's a Goblin with demon outfit and name. They turn to dead goblins when they die. |
| Location: |
Pits of Inferno (Bazir's throneroom), Oasis Tomb |
| Strategy: |
The same as a normal Goblin |
| Loot: |
0-9 gp, 0-4 Small Stone, Bone, Dagger, Leather Helmet, Bag, Short Sword, Fish, Moldy Cheese, Leather Armor, Bone Club, Small Axe (Create loot statistics) |
See also: Creatures.
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