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Properties

Property Value
Combat Properties
Health 25
Experience 0
Speed 98
Est. Max Dmg 1
Summon 260 mana
Convince 260 mana
General Properties
Name Deer
Classification Ungulates
Spawn Type Regular
Unblockable
Illusionable
Pushable
Pushes
Elemental Properties
Physical 100%
Holy 100%
Death 100%
Fire 100%
Energy 100%
Ice 100%
Earth 100%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at 25
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version Pre-6.0
Status Active
Help
Deer
You see a deer.

Notes

Deer live in the forests and are nourished only by plants. They are absolutely peaceable and very shy. They provide a wealthy source of food, but you must be very quick or work in teams in order to hunt them down. Bows are effective weapons for that task.

Note that if summoned, the deer can attack other players on PvP worlds. Found in many places, they drop meat and ham.

Abilities

Melee (0-1)

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    +0%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    +0%

Location

Darama (Devourer, Kha'labal), in most grassy areas of Tibia, also found in Rookgaard and on Tutorial Island. There are also 2 unreachable Deer found near Fiehonja's protection zone.

Behaviour

Deer are usually not offensive creatures. A deer will retreat at 25 (100%, full) health.

Strategy

Attack them using "chase opponent", as it can be rather difficult to catch these four legged creatures.

Loot

(Loot Statistics)

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