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This creature is in the Misc class. Deathslicer
0 Hit points
0 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-500), Energy Berserk (200-400), Red Shimmering Beam (100-200). |
| Est. Max. Damage: |
1000 hp per turn |
| Immune To: |
Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain, Paralysis, Invisibility, Drunkenness |
| Strong To: |
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| Neutral To: |
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| Weak To: |
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| Sounds: |
None. |
| Behavior: |
Deathslicers will get as close as possible to you, attacking with its strong Melee and heavy Energy-Based Spells. |
| Field Notes: |
Deathslicers cannot be killed or wounded by you. Note that they are pushable. Old rumors said they hit over 1000 hp with Melee, however that's not true. |
| Location: |
Deep in Tarpit Tomb. |
| Strategy: |
Use a stronger monster such as a Demon to destroy it, when it's trapped. You can push it. |
| Loot: |
Nothing (turns into Wooden Trash). (Create loot statistics) |
See also: Creatures.
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