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Properties

Property Value
General
Aliases
Est. Length 1-2 hours
Requirements
Premium
Level 2 - 20
(2 recommended)
Other
Classification Quest
Version 10.55
September 15, 2014
Status Active
Help

Legend

Mr Morris is in need of help with his research.

Location

Dawnport

Reward

350 Gold Coins.

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Required Equipment


Recommended Equipment

Method

This quest consists of 7 missions. You do not need to first ask an NPC but can just begin killing or collecting things.

Starting with the NPC you must find Mr Morris on the second floor of the Adventurer's Outpost, right above Inigo. He offers 3 "fetch" missions and 3 "kill" missions. In addition, he also needs a key to be found.

Fetch

The Lost Amulet

Keyword: amulet
Reward: 50 Gold Coins
Notes: Go to the cave directly below the Outpost, accessible from holes near the western Sorcerer ramp or eastern Paladin ramp. Around the far-south side of the cave is a human Skeleton on top of a Piece of Paper (here).

The paper indicates that the amulet was hidden on the beach somewhere. Go back upstairs and take the south exit (Druid side) from the outpost. Once on ground level walk east a bit then south to the beach (you can swim here too). Dig on the tile (here) with a shovel 3 times to retrieve a Strange Amulet. Take it back to Mr Morris to be rewarded with 50 gp.

The Stolen Log Book

Keyword: log book
Reward: 50 Gold Coins
Notes: You must find a Torn Log Book for Mr Morris. Leave the Outpost either south (Druid) or east (Paladin). Paladins should go south of the ramp to find a cave, druids should go west to find it. Go down to the final floor and fight your way to the north-west end of the cave. You may encounter a Troll Marauder at the end. Do not go up the ladders; instead, walk east across what seems to be a bridge (here). Open the chest to find the Torn Log Book. Go back to Mr Morris and report your mission.

You can do this task alongside the kill trolls task, which you receive automatically when you kill a troll or by talking to Mr Morris.

The Rare Herb

Keyword: herbs
Reward: 50 Gold Coins
Notes: Find a rare herb on the west side of Dawnport, ground floor. This is near Woblins cave and one entrance to the Minotaur cave. Use the Dawnfire Herb Plant to obtain some unseen flower buds, and you will receive the following message: You harvested some of the herb's flower buds. Bring them to Morris for a reward. This could be done in tandem with the Plus Minos A Few mission. The herb looks like Jungle Grass Jungle Grass

The Dorm Key

Keyword: key
Reward: Key 0010 or 50 Gold Coins
Notes: Find Woblin in his own cave in western Dawnpost. First bring a Fishing Rod and 1 worm; consider sharing the Rod with a friend but you each need a worm. Exit the outpost going west (Sorcerer ramp) then go down to ground floor from the next western ramp. Walk north to a ladder and bridge, go down to ground floor again and go to a ramp near the water, not the shovel hole. Walk through the cave until you meet Woblin.
Ask about his precious and a reward. He wants you to fish for his arch enemy, Old Nasty. Once you fish out Old Nasty he will exchange it for Key 0010. You can use this key to unlock the bed room on the top floor of the Outpost. You can give the key to Mr Morris for 50 gold if you prefer completing the mission instead.

Kill

A Toll on Trolls

Keyword: trolls
Reward: 50 Gold Coins
Notes: Kill 20 Mountain Trolls. These can be found all over the surface of Dawnport and in a large cave accessible from 2 holes just outside the Outpost but each closer to the southern Paladin ramp than the western Sorcerer or eastern Paladin ramps - there are 2 other holes closer to those ramps.

The two cave entrances are just outside the outpost

The Goblin Slayer

Keyword: goblins
Reward: 50 Gold Coins
Notes: Kill 20 Muglex Clan Footman. These Goblins are found with 2 other kinds, Muglex Clan Scavenger and Muglex Clan Assassin, in their own cave with 2 entrances. The closest entrance is directly below the Outpost on the side nearest to the eastern Paladin ramp: go down the hole near the ramp then down another hole a few tiles south-east.

There are two cave entrances: one below outpost and one to the east

Plus Minos A Few

Keyword: minotaur
Reward: 50 Gold Coins
Notes: Kill 20 Minotaur Bruisers. These can be found primarily with Minotaur Poachers in a cave with 2 entrances. The closest entrance is directly below the Outpost. You can take either hole, so the one by western Sorcerer ramp, then walk north-east, or the one by the eastern Paladin ramp, then walk north-west. The hole has a Warning Sign Warning Sign.

There are two cave entrances: one below outpost and one to the west near Woblin's cave and near the Dawnfire Herb Plant.

Transcripts

Player: hi
Mr Morris: Welcome, young adventurer. If you seek to help me with some things, I might have a little quest or mission for you.
Player: quest
Mr Morris: Hm. Well, you look like you want to take a look at the unknown yourself. I might have a job for you. Choose what you would like to do - fetch some things, or kill some monsters.


Fetch

Player: fetch
Mr Morris: There's three things that need to be found. You can look for an amulet, a log book or pick some rare herbs. Take your pick.


The Lost Amulet

Player: amulet
Mr Morris: One of our ...less fortunate members lost an ancient amulet somewhere on the island, along with his life. If you could retrieve the amulet at least, there's a little reward. Would you go on that errand?
Player: yes
Mr Morris: Wonderful. I don't believe you will find Dormovo alive, though. He would not have stayed abroad that long without refilling his inkpot for his research notes. But at least the amulet should be retrieved.


The Stolen Log Book

Player: log book
Mr Morris: The first log book from the first foray group has been stolen by trolls. One wonders what for, as they can hardly read! Anyway, we need it back. Would you go looking for it?
Player: yes
Mr Morris: Good. The logbook or whatever is left of it is very valuable to my research. If you return its contents to me, I will reward you accordingly.


Bringing a log book that you did not get yourself

Player: log book
Mr Morris: Hm, not readable at all. I'm not sure that this is it... Please go back and have a look in the troll caves yourself. Maybe the trolls put the book in a chest somewhere, they like to hide things away.


The Rare Herb

Player: herbs
Mr Morris: Some of those salamanders have crawled into Oressa's herb garden and munched all her Dawnfire herbs. Would you get some fresh herbs?
Player: yes
Mr Morris: Splendid. Those Dawnfire buds are just the thing against nasty troll bites, you know? But they're quite rare. ...
Mr Morris: Look for a bush with yellow glowing flower buds. It grows only on a special, light grey-brown sand, and is usually surrounded by fireflies. Use the herb to pluck off the fresh flower buds, and return to me.


After "using" the herb

Player: herb
Mr Morris: Ah, wonderful. Freshly cut and full of potent... whatever it is it does. Thanks. Here's your reward.


The Dorm Key

Player: key
Mr Morris: This is an undercover thing - the key to the dormitory has disappeared. No one wants to own up who has lost it, at least not to me. Maybe they'll talk to you. I'll reward you if you find it. You in?
Player: yes
Mr Morris: Good. Just chat with the guys. Someone is bound to remember *something* about that key.
Player: bye
Mr Morris: Watch your back, young friend.
Player: key
Plunderpurse: I'm a clerk now. I have better stuff to look after than just a simple key, friend.
Player: key
Garamond: How should I know where that key has gotten to? I rarely sleep at my age anyway! Though I must say that my young adventurer fellows handled it quite carelessly, from what I saw.
Player: key
Ser Tybald: Mr Morris has much on his mind and may have been somewhat distracted with regard to that key. He probably just misplaced it, somewhere on top of all those archeological findings he stores.
Player: key
Hamish: I've seen Mr Morris leaving the key here and there on several occasions. He really should have put it somewhere safe.
Player: key
Richard: I wouldn't be too surprised if the key had been stolen. As often as everybody left it lying around unattended, something like that was bound to happen sooner or later.
Player: key
Coltrayne: Yep, I think it's quite likely that the key might have been stolen. Though who in Dawnport would do such a thing, I can't imagine. Nothing to be gained by it, only some dirty worn clothes. <laughs>
Player: key
Oressa: I believe it has been lost. You should ask Mr Morris or some of the others about it.
Player: key
Inigo: I've seen that goblin Woblin sneaking around the place, and more than once he was eyeing the key suspiciously. ...
Inigo: Woblin sometimes visits the outpost for a trade. Something of a loner, not like your usual goblin. ...
Inigo: He lives in a cave somewhere to the west of the isle. On a map, that would be on the left-hand side.


Player: Hi
Woblin: Hi there human!
Player: quest
Woblin: What you on quest for? Go leave Woblin alone with precious.
Player: precious
Woblin: Me not give key! Key my precious now! By old goblin law all that one has in his pockets for two days is family heirloom! Me no part with my precious ... hm unless you provide Woblin with some reward!
Player: reward
Woblin: Me good angler but one fish eludes me since many many weeks. I call fish 'Old Nasty'. You might catch him in this cave, in that pond there. Bring me Old Nasty and I'll give you key!
Player: Old Nasty
Woblin: You bring me Old Nasty?
Player: no
Woblin: No waste time of Woblin, foolish human!
Player: Old Nasty
Woblin: You bring me Old Nasty?
Player: yes
Woblin: You did it! That's my old arch enemy! Here take lousy key. Didn't like it anymore anyway.
Player: Key
Woblin: Lost what? Key?
Player: Old Nasty
Woblin: You bring me Old Nasty?
Player: yes
Woblin: You have not Old Nasty! Odd, you stink just like him though!
Player: precious
Player: bye
Woblin: Bye, bye!


Bringing the key to Mr Morris

Player: key
Mr Morris: Ah, you're here to report about the key - any progress?
Player: yes
Mr Morris: The key to the dormitory! Finally! You're a real sleuth. Here's your reward.


Kill

Player: kill
Mr Morris: Well, those monsters have grown very uppity lately. There's a choice of three - mountain trolls, muglex clan goblins or, if you are up to it or together with some friends, there's a need to weed out some risky minotaur bruisers. Choose your target.


A Toll on Trolls

After killing enough Trolls

Player: trolls
Mr Morris: Ah, very good job. That should put a crimp in their activities. Here's your reward.


The Goblin Slayer

Player: goblin
Mr Morris: Footmen of the muglex clan are worse than magpies, stealing everything that's not nailed down. Lately, they have raided our ship and made off with most of the Captain's rum stock! ...
Mr Morris: I will reward you if you kill 20 muglex clan footmen. Would you do that?
Player: yes
Mr Morris: Good. Killing 20 will teach them a lesson, without provoking desperate retaliation. Still, take care!

Plus Minos A Few