This creature is in the Demons class, Imps subclass.
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Dark Torturer 7350 Hit points 4650 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-513), Distance Fighting (Throwing Knives) (0-781), very large musical wave (About 15 sqm long, reduces Shielding skill by 5-15), Self Healing (slow, 200-250). |
| Pushable: |
? |
| Push Objects: |
? |
| Walks around: |
Energy |
| Est. Max. Damage: |
1300 hp per turn |
| Immune To: |
Fire, Invisibility |
| Strong To: |
Death (-10%), Energy (-30%), Earth (-90%) |
| Neutral To: |
Physical, Drown?, Life Drain? |
| Weak To: |
Holy (+10%), Ice (+10%) |
| Sounds: |
"You like it, don't you?"; "IahaEhheAie!"; "It's party time!"; "Harrr, Harrr!"; "The torturer is in!". |
| Behavior: |
They will try to get in melee contact with you. They run in low health, but be careful even then, as they can deal out 800~ combos while running away from you. They run at 500 hp.
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| Field Notes: |
Creature from the Winter update 2006. It is a relative of the Diabolic Imp. The Dark Torturer's boss is Mr. Punish located in Tafariel's throne room. |
| Location: |
Pits of Inferno, Vengoth, Blood Halls |
| Strategy: |
Run from them and try to shoot them before they catch up with you. They can hit quite hard in close combat. |
Loot:
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0-199 gp, 0-8 Platinum Coins, 0-3 Concentrated Demonic Blood, Death Ring, Demonic Essence, 0-2 Great Health Potions, 0-2 Great Mana Potions, 0-2 Ham, Saw, Soul Orb, Steel Boots, Cat's Paw (semi-rare), Gold Ingot (semi-rare), 0-2 Orichalcum Pearls (semi-rare), 0-5 Assassin Stars (rare), Butcher's Axe (rare), Jewelled Backpack (rare), Vile Axe (rare), Golden Legs (extremely rare). (Loot Statistics) |
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