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Dark Cathedral

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7.5 (August 9, 2005)
See Also: Hunting Places
Dark Monk Dark Cathedral
Near City: Venore
Location: West of Plains of Havoc, here.
Vocation(s): All vocations.
Level & Skills' Requirements
LevelSkillsDefense
Knights: 25 Attk: 50 50 :Shield
Paladins: 20 Dist: 50 :Shield/Arm
Mages: 20 ML: :Arm/Set
Profit Hourly
ExpLoot

Very Good

Good

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Notable Loot
Stuffed Toad Mini Mummy Reins Slingshot Witch Hat
Maps and Pictures
Dark Cathedral 0

Contents


The Dark Cathedral was once planned to be the most impressive cathedral of all time. But due to an enormous earthquake it has been destroyed. The ruins are cursed and anybody who dares to go there might not return to the surface. All those that travel there leave the place with bad luck for the rest of their life. Crumbling structures might fall upon the adventurer who can then not escape. Those who survive the dangers of nature will face the soul-eating ghosts of those who have died in the catastrophe. According to Lorbas, there are no riches or treasures left in the ruins, the gold of his order melted away in funding the cathedral's construction...

The Dark Cathedral is located south of the Outlaw Camp, and west of the dreaded Plains of Havoc, and can only be reached by crossing the big plains (On this part is dangerous because on the center of the plains there is some giant spider that can be lured), south of the swamp of Venore.
While the first and the second floor can be reached by going down Stairs, the third floor can only be reached by going through a teleporter. Starting from the stairs on the second floor you have to keep walking south, into a big room, the teleporter is at the end of the room. Before you can enter the teleporter, you have to switch the 6 Levers in the 5 rooms around the big room. There is a time limit of somewhere between 30 seconds and 2.5 minutes (unconfirmed). For that reason, it is advisable to switch the levers with a team, or do one round to kill all monsters, and a second one to switch all levers.

Level 40/50 Mages can do it in one round, killing all creatures with area attack runes such as Avalanche or Great Fireballs etc.. Or just run/run/run.

TIP: For Mages, you can hunt here at level 30+ and get 100k/h by shooting avalanches! Only thing is that you need a good magic level, so you can hit some creatures in one hit and don’t waste that much avalanches.

Name Trans Job Buy/Sell Location
Angelina Angelina Prisoner no Dark Cathedral, floor -3, here.
Lorbas Lorbas Monk no Near Dark Cathedral, here.


Monsters of Dark Cathedral

NameTrans Exp HP sum/conLoot
Bat Bat 10 30 250/250 Bat Wing (rare).
Poison Spider Poison Spider 22 26 270/-- 0-4 gp, Poison Spider Shell (rare).
Centipede Centipede 34 70 335/-- 0-15 gp, Centipede Leg.
Skeleton Skeleton 35 50 300/300 0-10 gp, Bone, Pelvis Bone, Torch, Viking Helmet, Brass Shield (semi-rare), Hatchet (semi-rare), Mace (semi-rare), Sword (rare).
Rotworm Rotworm 40 65 --/305 0-17 gp, Ham, Lump of Dirt, Meat, Mace (semi-rare), Sword (semi-rare), 0-3 Worms (semi-rare).
Scorpion Scorpion 45 45 310/-- Scorpion Tail (semi-rare).
Smuggler Smuggler 48 130 390/390 0-10 gp, Ham, Knife, Leather Helmet, Leather Legs, Short Sword, Sword, 0-2 Torches, Combat Knife (semi-rare), 0-5 Raspberries (semi-rare), Deer Trophy (very rare).
Wild Warrior Wild Warrior 60 135 420/420 0-30 gp, Axe, Brass Shield, 0-2 Eggs, Mace, Chain Helmet, Brass Armor (semi-rare), Steel Shield (semi-rare), Iron Helmet (rare), Doll (rare), War Hammer? (very rare).
Bandit Bandit 65 245 450/450 0-30 gp, Axe, Brass Shield, Leather Legs, Mace, 0-2 Tomatoes, Chain Helmet, Brass Armor (semi-rare), Iron Helmet (rare).
Ghoul Ghoul 85 100 450/450 0-30 gp, Ghoul Snack, Rotten Piece of Cloth, 0-2 Worms, Torch (semi-rare), Brown Piece of Cloth (rare), Pile of Grave Earth (rare), Scale Armor (rare), Viking Helmet (rare), Life Ring (very rare), Skull (very rare).
Dark Apprentice Dark Apprentice 100 225 --/-- 0-45 gp, 0-3 Blank Runes, Dead Frog, Health Potion (semi-rare), Mana Potion (semi-rare), Wand of Dragonbreath (rare), Wand of Decay (very rare), Reins (extremely rare).
Assassin Assassin 105 175 --/450 0-50 gp, Knife, 0-14 Throwing Stars, 0-2 Torches, Combat Knife (semi-rare), Steel Helmet (semi-rare), 0-7 Viper Stars (semi-rare), Battle Shield (rare), Plate Shield (rare), Steel Shield (rare), Horseman Helmet (very rare), Leopard Armor (very rare), Small Diamond (very rare).
Ghost Ghost 120 150 --/-- Cape, Combat Knife, Morning Star, Shadow Herb, Ancient Shield (rare), Ghostly Tissue (rare), Orange Book (rare), White Piece of Cloth (rare), Stealth Ring (very rare).
Tarantula Tarantula 120 225 485/-- 0-40 gp, Tarantula Egg, Brass Legs (semi-rare), Spider Fangs (semi-rare), Plate Shield (rare), Steel Helmet (rare), Time Ring (very rare).
Witch Witch 120 300 --/-- 0-40 gp, 0-8 Cookies, Witch Broom, Wolf Tooth Chain, Star Herb, Leather Boots, Cape, Sickle, Garlic Necklace (semi-rare), Coat (semi-rare), Necrotic Rod (semi-rare), Bag of Apple Slices (rare), Silver Dagger (rare), Witch Hat (very rare), Stuffed Toad (very rare)
Dark Monk Dark Monk 145 190 --/480 0-18 gp, Bread, Dark Rosary, Rope Belt, Ankh (rare), Book of Prayers (rare), Lamp (rare), Life Crystal (rare), Mana Potion (rare), Safety Pin (rare), Sandals (rare), Scroll (rare), Brown Flask (very rare), Power Ring (extremely rare).
Hunter Hunter 150 150 --/530 0-22 Arrows, Bow, Brass Armor, 0-3 Burst Arrows, Hunter's Quiver, 0-2 Oranges, 0-2 Rolls, Brass Helmet (semi-rare), Dragon Necklace (semi-rare), 0-4 Poison Arrows (semi-rare), Torch (semi-rare), Deer Trophy (rare), Sniper Gloves (rare), Lion Trophy (very rare), Slingshot (very rare), Small Ruby (very rare), Wolf Trophy (very rare).
Mummy Mummy 150 240 --/-- 0-80 gp, Flask of Embalming Fluid, Gauze Bandage, Magic Light Wand, Strange Talisman, 0-3 Worms, Silver Brooch (semi-rare), Black Pearl (rare), Crystal Ring (rare), Yellow Piece of Cloth (rare), Black Shield (very rare), Poison Dagger (very rare), Silver Amulet (very rare), Mini Mummy (extremely rare).
Slime (Creature) Slime (Creature) 160 150 --/-- Nothing (turns into a pool of slime).
Stone Golem Stone Golem 160 270 590/590 0-15 gp, 0-4 Small Stone, Sulphurous Stone, Power Ring, Iron Ore (semi-rare), Carlin Sword (semi-rare), Ancient Stone (rare), Shiny Stone (rare), Piece of Marble Rock (rare), Coal (rare), Crystal Ring (very rare), Red Gem (very rare).
Bonelord Bonelord 170 260 --/-- 0-48 gp, Longsword, Morning Star, Small Flask of Eyedrops, Spellbook (semi-rare), Steel Shield (semi-rare), Two Handed Sword (semi-rare), Bonelord Eye (rare), Terra Rod (rare), Mana Potion (very rare), Bonelord Shield (extremely rare).
Dark Magician Dark Magician 185 325 --/-- 0-55 gp, Blank Rune, Health Potion, Mana Potion, Strong Health Potion (semi-rare), Strong Mana Potion (semi-rare), Small Enchanted Amethyst (rare), Necrotic Rod (very rare), Reins (extremely rare).
Monk Monk 200 240 600/-- 0-18 gp, Bread, Book of Prayers, Ankh (semi-rare), Rope Belt (semi-rare), Scroll (semi-rare), Brown Flask (rare), Lamp (rare), Life Crystal (rare), Safety Pin (rare), Sandals (rare), Staff (rare), Power Ring (extremely rare).
Demon Skeleton Demon Skeleton 240 400 620/620 0-75 gp, Demonic Skeletal Hand, 0-3 Throwing Stars, Torch, Battle Hammer (semi-rare), Battle Shield (semi-rare), Black Pearl (semi-rare), Health Potion (semi-rare), Iron Helmet (semi-rare), Mana Potion (semi-rare), Mysterious Fetish (rare), Guardian Shield (very rare), Mind Stone (very rare).
Rukor Zad Rukor Zad 380 380 --/-- 0-50 gp, Steel Shield, 0-7 Viper Star.


Possible lured monsters

NameTrans Exp HP sum/conLoot
Vampire Vampire 305 475 --/-- 0-50 gp, Vampire Teeth, Black Pearl (semi-rare), Katana (semi-rare), Grave Flower (semi-rare), Skull (semi-rare), Spike Sword (rare), Blood Preservation (rare), Strong Health Potion (rare), Strange Helmet (rare), Ice Rapier (rare), Emerald Bangle (very rare), Bronze Amulet (very rare), Vampire Shield (very rare).
Giant Spider Giant Spider 900 1300 --/-- 0-195 gp, 0-12 Poison Arrows, Plate Armor, Plate Legs, Two Handed Sword, Spider Silk (semi-rare), Steel Helmet (semi-rare), Strong Health Potion (semi-rare), Knight Armor (rare), Knight Legs (rare), Time Ring (rare), Lightning Headband (very rare), Platinum Amulet (very rare).


Maps

Dark Cathedral 1

First Floor Respawns
A 2 Bandits, 2 Smugglers K 3 Wild Warriors
B 2 Bandits, 2 Wild Warriors L 2 Bandits
C 3 Bandits, 2 Smugglers, 3 Wild Warriors M 2 Centipedes
D 3 Slimes N 6 Bandits, 2 Wild Warriors
E 3 Poison Spiders O 2 Bandits, 3 Wild Warriors
F 2 Bats, 1 Wild Warrior P 3 Bandits, 3 Smugglers
G Rotworm cave Q 3 Bandits
H Lots of Poison Spider, 1 Scorpion, Tarantula cave R 3 Bandits
I Undead cave S 1 Assassin, 3 Bandits
J 1 Slime, Slime and Bonelord cave T 2 Assassins, 4 Bandits, 1 Dark Monk

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