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Crystal Spider

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Properties

Property Value
Combat Properties
Health 1250
Experience 900
Est. Max Dmg 358
Summon (not possible)
Convince (not possible)
General Properties
Name Crystal Spider
Classification Arachnids
Spawn Type Regular
Triggered
Unblockable
Illusionable
Pushable
Pushes
Elemental Properties
Physical 100%
Holy 100%
Death 100%
Fire 0%
Energy 120%
Ice 0%
Earth 80%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioral Properties
Walks around Energy
Walks through Fire
Poison
Other Properties
Version 8.0
June 26, 2007
Status Active
Help
Crystal Spider
You see a crystal spider.
  • Screeech!

Notes

Crystal Spiders are a rare breed. Just like the frost dragons, the Crystal Spiders are also the results of a transformation, probably being descendants of Giant Spiders. However, the Crystal Spider was affected much more heavily than the frost dragon. Its body drastically changed to a crystalline or rather icy consistence, emitting an enormous cold. Its spiderwebs are not made of silk but of concentrated ice which is extremely cold. The cold alone is sufficient to freeze most creatures to the web which therefore does not need a gluey coating. The poison of the spider is like an injection of pure ice. It painfully freezes the flesh and numbs the extremities. The good resistance to cold that many creatures on the Ice Islands possess makes such advantage, however, redundant. For this reason, Crystal Spiders have specialised in hunting warm blooded creatures that are susceptible to their special abilities. This includes humans, elves and dwarfs. It is unknown if Crystal Spiders can survive in warmer climates. If they were able to adapt to warmer environment where much more prey is available that is susceptible to their attacks, they would easily spread through the lands like a plague.

They are similar to Giant Spiders, but have less attack power and more defense. You should be careful with them since they're found most of the time in groups and in small places, also they paralyze you very often, making it hard to keep distance. Since Summer Update 2010, crystal spiders drop Jewelled Backpacks.

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 300 of these as a task of the Killing in the Name of... Quest. Upon completion of the task you will face The Bloodweb.
Spoiler ends here.

Abilities

Melee (0-250) (poisons you for up to 8hp/turn), Ice Missile (50-100), Paralyzing Ice Bomb, Paralyzing snowball, Haste.

Damage Taken From Elements

  • Physical
    Damage Icons
    +0%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    -100%
  • Energy
    Damage Icons
    +20%
  • Ice
    Damage Icons
    -100%
  • Earth
    Damage Icons
    -20%
  • Drown
    Damage Icons
    +0%
  • Life drain
    Damage Icons
    +0%

Behavior

Crystal spiders chase their enemy down and fight until death. Changes target frequently.

Strategy

Watch your step! They are located in smaller areas along with Wyverns, Ice Golems and other Crystal Spiders, so you may have trouble outrunning them. Strike hard and fast with a Knight blocking and have Paladins or Mages attacking with offensive spells to dispatch it quickly. Soloing them on a Knight can be risky. Mages should use exori vis and while druids should use a death rod, sorcerers should use an energy wand. Keep in mind they are similar to Giant Spiders but use weaker melee attacks and paralyze, so running them is not needed. Paladins should keep distance and use Ethereal Spear to kill them quicker therefore lowering the risk of running into other spawns.

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