 |
Crocodile
105 Hit points
40 Experience points per kill
|
| Summon/Convince: |
350/350 (Illusionable) |
| Abilities: |
Melee (0-40) |
| Est. Max. Damage: |
40 hp per turn |
| Immune To: |
None. |
| Strong To: |
Ice (-10%), Earth (-20%) |
| Neutral To: |
Holy, Death, Drown, Life Drain |
| Weak To: |
Physical (+5%), Fire (+10%), Energy (+5%) |
| Sounds: |
None. |
| Behavior: |
Runs in dark red health (10hp or less). These creatures will kill weaker monsters to get to you, they also retarget (rarely). |
| Field Notes: |
A good source of food and drops the very popular Crocodile Boots. |
| Location: |
In the jungle east of Port Hope and the swamp to the north, Fenrock, also located on Meriana. |
| Strategy: |
Just attack them, but remember that they can deal good damage if you have 3 or more on you. |
| Loot: |
0-15 gp, Bag, 0-4 Meat, 0-2 Ham, Leather Legs, Leather Helmet, Crocodile Boots (very rare). (Loot Statistics) |
See also: Creatures.
| |