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Charged Energy Elemental
500? Hit points
450 Experience points per kill
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| Summon/Convince: |
--/? (Illusionable) |
| Abilities: |
Melee (0-100), Energy Missile (100-250), Electrifies you (25 Damage per 4 turns). |
| Est. Max. Damage: |
375 hp per turn |
| Immune To: |
Energy |
| Strong To: |
|
| Neutral To: |
Holy?, Death?, Fire?, Ice?, Earth?, Drown?, Life Drain? |
| Weak To: |
Physical (+5%) |
| Sounds: |
None. |
| Behavior: |
Fights until death. |
| Field Notes: |
New creature in Summer Update 2008. They are found in a knight-only exporable place, after Summer Update 2009 the are weak to Physical Damage.
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| Location: |
The Elemental Spheres Quest, Knight's part - Energy Sphere. |
| Strategy: |
Kill them fast because they are found in packs with Overcharged Energy Elementals too. Use Whirlwind Throw to speed up killing and Berserk or Fierce Berserk when more elementals lure. |
| Loot: |
0-124 gp, 0-3 Flash Arrow (rare), Energy Soil (rare). (Loot Statistics) |
See also: Creatures.
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