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Properties

Property Value
Combat Properties
Health Health Icon 20
Experience Experience Icon 0
Speed Haste Icon 62
Armor Armor Icon 1
Est. Max Dmg 0
Summon 220 mana
Convince 220 mana
General Properties
Name Cat
Classification Felines
Bestiary Class Mammal
Bestiary Level Bestiary Level Harmless
Occurrence Bestiary Occurrence Common
Spawn Type
Illusionable
Pushable
Pushes
Elemental Properties
Physical 100%
Holy 100%
Death 100%
Fire 100%
Energy 100%
Ice 100%
Earth 100%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 8.1
December 11, 2007
Status Active
Help
Cat
You see a cat.
  • Mew!
  • Meow!
  • Meow meow!

Notes

The Tibian Cats were bred from a huge, tiger-like species. It took many centuries and the help of alchemy and magic until the domestic Cat started to take shape. The first Cats that were small enough not to devour their owners were highly prized. For a long time, only the highest nobility could afford a Cat as a pet. In the following centuries wars, misfortunes and the independent spirit of the Cats led to several escapes of this furry pet. In freedom, the Cats could rely on their old predatory instincts and though, they survived and prospered. Over the years, Cats became more and more common. Nowadays, it is not unusual that a farmer has one or two Cats on his property. Some loners even spend their lives on the city streets on their own. The Cats of the nobility are still highly prized and some pure breed can boast a more impressive and elaborate family tree than its owner.

Cats are harmless straying animals. New creature in the 8.1 Update they seem to be attached to monks.

Abilities

Nothing

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    +0%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    +0%

Location

Carlin, Rookgaard, Factory Quarter, Yalahar, The Witches' Cliff (only accessible during a quest), probably more areas.

Behaviour

Follows you around, rather like a dog.

Strategy

Not needed, dies with a single hit of most weapons, just fist it to yellow health if you don't want to kill it.

Loot

  • This creature drops no loot.

(Loot Statistics)