Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
255 |
Experience ![]() |
150 |
Speed ![]() |
55 |
Est. Max Dmg | 330 |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Carniphila |
Classification | Bio-Elementals |
Bestiary Class | Plant |
Bestiary Level | ![]() ![]() ![]() |
Spawn Type | |
Illusionable | ✗ |
Pushable | ? |
Pushes | ? |
Elemental Properties | |
Physical | 100% |
Holy | 100% |
Death | 100% |
Fire | 120% |
Energy | 90% |
Ice | 65% |
Earth | 0% |
Drown | 100% |
Life Drain | 100% |
Heal | 100% |
Immunity Properties | |
Paralysable | ? |
Senses Invis. | ✓ |
Behavioural Properties | |
Walks around | Energy Fire |
Walks through | Poison |
Other Properties | |
Version | 7.5 August 9, 2005 |
Status | Active |
Help |
Notes
This creature is neither a plant nor a beast, it is rather a mixture of both and another oddity that the Tiquandan jungle holds in store for explorers and settlers. Although plant-like in its looks and structure, it seems to be able to control its movements. It is carnivorous by nature and follows almost mindlessly its greedy appetite. Its poisonous attacks decelerate its victims and so the slow giant plant can catch up and attack with its thorny tentacles and a maw-like blossom. The dead bodies of their victims do not only serve as food but also as fertiliser for the plants seeds. Therefore it is advised to burn bodies who died by an attack of a Carniphila.
These creatures will kill other monsters to get to you.
Abilities
Melee (0-100) poisons you 5 hp/turn, Paralyze (Heavy), Stalagmite (60-95), Terra Berserk (40-130).
Damage Taken From Elements
-
Physical+0%
-
Holy+0%
-
Death+0%
-
Fire+20%
-
Energy-10%
-
Ice-35%
-
Earth-100%
Location
Deep inside the Tiquanda Jungle including Tiquanda Laboratory and a small cave here, Forbidden Lands, Deeper Banuta, Arena and Zoo quarter in Yalahar.
Behaviour
The Carniphila moves slowly but can catch up to you if you are paralyzed. It is a dangerous monster for inexperienced characters.
Strategy
Similar to Hunters, they can hit you despite them being off screen. Always be ready to use Light Healing to remove Paralysis.
Knights should rush in to attack them (preferably with a fire enchanted weapon (like a Fire Sword)).
Mages are better against a Carniphila, because they use runes to attack them from a distance. Use Fire Damage-based attacks/runes. Magic Shield is useful for low level Mages to absorb the large amount of damage received.
Paladins should shoot them or use runes.
Loot
- 0-40× Gold Coin
- Dark Mushroom
- Carniphila Seeds (semi-rare)
- Corncob (rare)
- Shadow Herb (rare)
- Seeds (very rare)
- 0-2× Sling Herb (very rare)
- Carrot on a Stick (very rare)